When you stack several big mods together, categories start drifting all over the place. Each mod reshuffles the crafting tabs its own way, so the same kind of item ends up split across different tabs — drills in two places, inserters scattered, machines buried wherever a given mod decided to put them. Instead of fighting that per-mod, this mod takes a simpler approach: one consistent, higher-quality sort that pulls everything back into tabs that make sense.
What it does
- Drills, pumpjacks & oil rigs → Mining and Processing
- All inserters (base + Bob's + 5Dim) → Transporting, as one continuous block
- Furnaces, assemblers, labs, crushers, recyclers pulled out of the Mining tab back into vanilla Production
- Text plates → Decoration
- Fluid tanks and Bob's copper/steel pipes → Fluids
- Factorissimo buildings → Production
- Grappling hook → Equipment
- A brand-new Storage tab for every chest and warehouse
Safe by design
Only the grouping of recipes in the menu changes — no recipes, costs or balance are touched. Everything is auto-detected by prototype type at load time, so it adapts to whatever tiers your mods add and ignores hidden recycling recipes.
Designed for
Built around a 5Dim + Bob's + Space Age setup (with Factorissimo, Text Plates, Grappling Gun). Don't run one of those? It just skips that part — no errors.