Heliopause Foundry


Build the edge. Cross the void. Errichte die Grenze. Durchquere die Leere. Establece el límite. Atraviesa el vacío.

Overhaul
a month ago
2.1
52
Planets Transportation Combat Enemies Environment Mining Fluids Manufacturing Power Storage

Changelog

Version: 0.1.4
Date: 2026-07-07
  Changes:
    - Split control stage logic into smaller runtime script files.
    - Split data stage prototype definitions into smaller prototype files.
    - The Heliopause Foundry Base now automatically removes cliffs from generated Foundry chunks.
    - The Heliopause Foundry Base now automatically removes demolishers from generated Foundry chunks.
    - The Heliopause Foundry Base now automatically replaces lava tiles with volcanic soil.
  Bugfixes:
    - Prevented unwanted Vulcanus cliffs from remaining on the Foundry Base surface.
    - Prevented unwanted demolishers from remaining on the Foundry Base surface.
    - Prevented lava from remaining inside generated Foundry Base chunks.
Version: 0.1.3
Date: 2026-07-02
  Features:
    - Added custom Heliopause Foundry resource variants for the Foundry Base surface.
    - Added carbonized regolith as a Foundry-themed replacement for coal.
    - Added foundry slag deposits as a Foundry-themed replacement for tungsten ore.
    - Added thermal catalyst crystals as a Foundry-themed replacement for calcite.
    - Added corrosive coolant vents as a Foundry-themed replacement for sulfuric acid geysers.
    - Added custom resource graphics for the new Foundry resource variants.
    - Added new collectible Foundry resource items for carbonized regolith, foundry slag deposits, and thermal catalyst crystals.
    - Added corrosive coolant as a new Foundry fluid.
    - Added processing recipes that convert the new Foundry resources back into their Space Age base resources.
    - Added separate inventory item icons and fluid icons for the new Foundry resources.
  Changes:
    - Limited the new resource replacements to the Heliopause Foundry Base surface.
    - Kept Vulcanus resources unchanged on Vulcanus itself.
    - Changed Foundry resource mining so the new deposits produce custom Foundry items or fluids instead of directly producing the original resources.
    - Kept resource graphics separate from item and fluid icons.
    - Added guaranteed irregular resource patches for catalyst crystals, slag deposits, and corrosive coolant vents.
    - Removed the guaranteed extra carbonized regolith patch to avoid duplicate coal-like resources.
    - Improved Foundry resource patch shapes so they look less artificial.
    - Added map colors for the new Foundry resource variants.
  Bugfixes:
    - Fixed resource graphics loading by matching stage_counts to the custom resource animation stage count.
    - Fixed item and fluid icon paths for the new graphics/icons/item and graphics/icons/fluid folders.
    - Improved resource replacement handling so original resources are not permanently deleted if replacement creation fails.
    - Added fallback resource amounts for finite and infinite resource replacement.
Version: 0.1.2
Date: 2026-06-30
  Features:
    - Added the Heliopause Foundry Base as a Space Age location based on Vulcanus.
    - Added space connections from Aquilo to the Foundry Base and from the Foundry Base to the solar system edge.
    - Added the Foundry Base discovery technology.
  Changes:
    - Reduced the Foundry Base surface to 384 x 384 tiles.
    - Shaped the Foundry Base into a circular playable area with a radius of 192 tiles.
    - Made the solar system edge discovery require the Foundry Base discovery.
    - Updated Space Age mod dependencies for Factorio 2.1.
  Bugfixes:
    - Removed duplicate data stage logic by deleting data-updates.lua.
    - Fixed duplicate prototype definitions in data.lua.
    - Fixed the unlock-space-location effect definition.
Version: 0.1.1
Date: 2026-06-29
  Features:
    - Added starting construction equipment for new players.