Adds End-Game content, Promethium processing, radiation mechanics, and new weapons, building, and ship tech.
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
New ways to deal with enemies, be it attack or defense.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Source code and issue tracker here: https://codeberg.org/LunarNex/fall-of-promethea
Accumulators change back
posted by
The_God_
5 months ago
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Bugs |
2
last message by
The_God_
26 days ago
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It isn't launching anymore
posted by
The_God_
26 days ago
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Bugs |
0
last message by
The_God_
26 days ago
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Disco Thrusters issue?
posted by
GhostCrux
5 months ago
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Bugs |
0
last message by
GhostCrux
5 months ago
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[Spoiler] The thruster isn't doing anything special
posted by
The_God_
6 months ago
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Bugs |
6
last message by
The_God_
6 months ago
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[Resolved] Failed to load mod - attempted to index Nil Value
posted by
WeregarurumonX
7 months ago
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Bugs |
4
last message by
LunarNexus
6 months ago
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[Resolved] Update mod for 2.0.49 please.
posted by
ArsStels
6 months ago
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Bugs |
1
last message by
LunarNexus
6 months ago
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[Resolved] Error on startup, no lab for promethium power handling
posted by
Atraxi
7 months ago
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Bugs |
5
last message by
Atraxi
7 months ago
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[Resolved]compatibility with distant-misfires
posted by
is1
8 months ago
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Bugs |
3
last message by
is1
8 months ago
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Safe to install on existing saves?
posted by
Z3DT
8 months ago
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General |
3
last message by
LunarNexus
8 months ago
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Radiation damage
posted by
Naarkerotics
8 months ago
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Ideas & suggestions |
1
last message by
LunarNexus
8 months ago
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Images
posted by
Fiendix
8 months ago
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General |
5
last message by
LunarNexus
8 months ago
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Feedback and Play-testing
posted by
LunarNexus
8 months ago
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General |
0
last message by
LunarNexus
8 months ago
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