Fall of Promethea: Shattered Foundations


Adds End-Game content, Promethium processing, radiation mechanics, and new weapons, building, and ship tech.

Content
4 months ago
2.0
2.58K
Transportation Logistics Combat Mining Manufacturing Power

g Safe to install on existing saves?

6 months ago

Is this mod safe to install on existing saves, or would it break my save if I installed it for post-game content?

6 months ago

It's safe to install on existing saves. This mod doesn't change any vanilla assets, and if you uninstall this mod afterwards, the new items will simply be missing.

6 months ago

It's safe to install on existing saves. This mod doesn't change any vanilla assets, and if you uninstall this mod afterwards, the new items will simply be missing.

How you mod behaves in terms of balance and compatability with planet mods like Moshine, Metal and Stars, Dea Dia?

6 months ago

No idea, I haven't played any of those. The mod is designed to be one step above vanilla in terms of power of weapons, and in most cases, the weapons are slightly more powerful, but have a bigger boost in specific use-cases, like AoE. The extra damage is usually countered by a drawback, typically radiation effects, more careful handling required, a big power requirement, or having to work with difficult resources to craft it.

I tried to make the balance be the next step past the vanilla game, and should flow like it was simply content that could have been in the vanilla game.

I will say, Part 2 introduces space battles, which in early testing, are requiring much better weapons than the base game offers. I'm undecided if I will include super weapons as part of this mod, or make them exclusive to Part 2. Balancing is still in progress on that.

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