🌐Aegis & Bellicos


🌐A hundred parsecs away from Calidus, a powerful star stirs the void. Surrounded by radioactive debris and brittle asteroids, setting up a factory in its vicinity will prove to be challenging. Adds a new star system with new resources, new technologies and new upgrades for your space platforms.

Content
2 days ago
2.0 - 2.1
4.85K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Combat Mining Manufacturing Power

[Added] Optional Compatability with the Planet Crucible mod?

posted by EricGamer872 2 days ago
Ideas & suggestions
1
last message by valent125 2 days ago

[Addressed] Consistancy with 2.1 Asteroid Changes

posted by EricGamer872 9 days ago
Ideas & suggestions
3
last message by Supershadow30 8 days ago

[Addressed] Compatibility with Interstellar Travel

posted by janinko42 13 days ago
General
4
last message by janinko42 12 days ago

[Added] Optional Compatability with the Better Aquillo mod?

posted by EricGamer872 14 days ago
Ideas & suggestions
2
last message by valent125 14 days ago

[Added] Loaders for Space Belts (Compatibility with Deadlock's Loaders & Stacking Beltboxes)

posted by Bust3dUp 15 days ago
Ideas & suggestions
3
last message by Bust3dUp 14 days ago

[Fixed] Helium from beryllium recipe

posted by morfledouille a month ago
Bugs
1
last message by Supershadow30 a month ago

[Bug Fixed] Thermonuclear Artillery Shells turning water into land

posted by studla_2 a month ago
Bugs
3
last message by studla_2 a month ago

[Fixed] Make Near Bellicos Orbit "Fly Until" rather than "Wait Until" like shattered planet

posted by Bust3dUp 2 months ago
General
2
last message by Bust3dUp 2 months ago

[Not a bug] the thermonuclear reactor won't accept steam

posted by weydarkend 2 months ago
General
6
last message by valent125 2 months ago

[Fixed] Actual Underground Pipes crash

posted by AzzyBunn 2 months ago
Bugs
2
last message by valent125 2 months ago

[Added] Random Minor Description Thing

posted by Kryzeth 2 months ago
Ideas & suggestions
1
last message by Supershadow30 2 months ago

[Fixed in 0.1.7] Lightweight and Pulsar Science Packs cannot be used in Biolabs

posted by Cheezykins 3 months ago
General
2
last message by Supershadow30 3 months ago

[FR] [Fixed] Productivity for science packs & Biolab bug

posted by Karmizy 3 months ago
General
2
last message by Karmizy 3 months ago

[Fixed] Compatibility with Redrawn Space Connections

posted by studla_2 3 months ago
General
1
last message by Supershadow30 3 months ago

[Fixed] Incompatible with Dredgeworks

posted by angellusmortis 3 months ago
Bugs
1
last message by Supershadow30 3 months ago