🌐Aegis & Bellicos


🌐A hundred parsecs away from Calidus, a powerful star stirs the void. Surrounded by radioactive debris and brittle asteroids, setting up a factory in its vicinity will prove to be challenging. Adds a new star system with new resources, new technologies and new upgrades for your space platforms.

Content
2 days ago
2.0 - 2.1
4.85K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Combat Mining Manufacturing Power

Changelog

Version: 0.3.13
Date: 09. 08. 2026
  Features:
    - Small compatibility fix with Planet Crucible Mod to make the efficient quantum processor recipe match this mod's recipe better (compat idea by EricGamer872)
Version: 0.3.12
Date: 08. 08. 2026
  Changes:
    - Tweaked asteroid chunk reprocessing recipes to use "shared_probability" instead of "independant_probability"
      Effectively, this means reprocessing 1 chunk has a clear 80% chance of returning 1 chunk, instead of having a small chance of returning several at once
    - Removed duplicate asteroid sprites (reduces file size)
Version: 0.3.11
Date: 03. 08. 2026
  Bugfixes:
    - Marked auto_recycle as false for "depleted tritium fuel cell reprocessing", to prevent steel from getting recycled into depleted tritium. (Thanks to Xeon257 for raising this issue)
Version: 0.3.10
Date: 02. 08. 2026
  Info:
    - Asteroid crushing and advanced crushing recipes tweaked to follow vanilla changes.
  Changes:
    - Asteroid crushing asteroid chunk yield increased from 20% to 30%.
    - Asteroid advanced crushing asteroid chunk yield increased from 5% to 10%.
    - "ignored_by_stats" set to 1 for asteroid chunk products when listed as ingredients too
      (Asteroid chunks are a lossy catalyst of asteroid crushing and reprocessing)
    - "allow_quality" turned off for asteroid reprocessing recipes.
      (No more space casinos)
    - "Berylline asteroid reprocessing" ratios changed to match vanilla recipes
      Berylline asteroid chunk (lossy catalyst) yield increased from 0 to 40%
      Metallic asteroid chunk yield decreased from 80% to 30%
      Carbonic asteroid chunk yield decreased from 20% to 10%
    - "Ionized asteroid reprocessing" ratios changed to match vanilla recipes
      Ionized asteroid chunk (lossy catalyst) yield increased from 0 to 40%
      Oxide asteroid chunk yield decreased from 80% to 30%
      Carbonic asteroid yield chunk decreased from 20% to 10%
    - Other recipes with catalysts have them flagged as "ignored_by_stats"
Version: 0.3.9
Date: 01. 08. 2026
  Bugfixes:
    - Marked auto_recycle as false for "tritium extraction from radioactive ice", to prevent ice from getting recycled into radioactive ice. (Thanks to Andreus for raising this issue)
    - Several other alternative recipes were also fixed.
Version: 0.3.8
Date: 31. 07. 2026
  Changes:
    - Changed the icon sprites of all new asteroids added (berylline and ionized asteroids, all sizes)
Version: 0.3.7
Date: 30. 07. 2026
  Changes:
    - Many recipes are now locked to low gravity surface conditions, locking them to mostly space stations.
      The affected recipes are listed below
    - Lightweight science packs
      Space underground pipe
      Lightweight magazine
      Lightweight piercing rounds magazine
      Impactor cannon shell
      Piercing impactor cannon shell
    - Pulsar science pack
      Tritium extraction
      Tritium fusion shell
      Thermonuclear artillery shell
      Helium from beryllium
      Helium from lithium
      Tritium thruster fuel
      Tritium-Helium thruster fuel
      RTG
Version: 0.3.6
Date: 29. 07. 2026
  Bugfixes:
    - Changed circuit recipes with helium so the I/O of the EM Plants is more clear (Issue raised by morfl)
      These recipes now have passthrough inputs on either sides and only 1 output perpendicular to them.
  Compatibility:
    - Deadlock's SB&CLC: Added "beryllium ore" to the list of stackable items
Version: 0.3.5
Date: 29. 07. 2026
  Bugfixes:
    - High temp steam turbine had no animation or sprite due to a change in the API, this has been fixed (Bug found by Andreus)
Version: 0.3.4
Date: 28. 07. 2026
  Features:
    - Small compatibility fix with Aquilo Overhaul: Better Aquilo Mod to make the efficient quantum processor recipe match this mod's recipe better (compat idea by EricGamer872)
Version: 0.3.3
Date: 27. 07. 2026
  Changes:
    - Updated localization files.
    - Changed the following item prototype names (underscores replaced with hyphens):
      beryllium_ore => beryllium-ore
      beryllium_plate => beryllium-plate
      beryllium_gear => beryllium-gear
      copper_beryllium_plate => copper-beryllium-plate
      radioactive_ice => radioactive-ice
      tritium_fusion_cell => tritium-fusion-cell
      depleted_tritium_fusion_cell => depleted-tritium-fusion-cell
  Compatibility:
    - Added compatibility with "Deadlock's Stacking Beltboxes & Compact Loaders Continued"
    - If installed, space belts now have their respective loader and stacking beltbox
      Space stacking beltboxes are unlocked in their own technology
    - If installed, the following items are stackable in beltboxes:
      Iron beryllium plate
      Copper beryllium plate
      Beryllium gear wheel
Version: 0.3.2
Date: 11. 07. 2026
  Changes:
    - Science packs prototype type changed from "tool" to "item" to fit the 2.1 change
Version: 0.3.1
Date: 08. 07. 2026
  Bugfixes:
    - Fixed "Helium by beryllium" recipe numbers being wrong. (Thanks to morfledouille for reporting it)
Version: 0.3.0
Date: 07. 07. 2026
  Info:
    - Updated to 2.1
      The mod still works the same, but it benefits immensely from the new inter space platform logistic
  Changes:
    - Increases steam maximum temperature to 1200 if it is below 1200
Version: 0.2.7
Date: 27. 06. 2026
  Bugfixes:
    - Added a new collision mask to The solution's explosion to stop it from replacing water tile (Bug found by  studla_2)
Version: 0.2.6
Date: 22. 06. 2026
  Changes:
    - Toggled "fly_condition" to true for Bellicos's near orbit, so that the space location works like the Shattered Planet (Thanks to Bust3dUp for the notice)
Version: 0.2.5
Date: 18. 06. 2026
  Changes:
    - Brightened all RTG renders
    - Updated localization files
Version: 0.2.4
Date: 12. 06. 2026
  Features:
    - New setting to choose the solar power of the stargates with Very low power, Low power, and Location based power as options (Idea derived from Starchie)
Version: 0.2.3
Date: 01. 06. 2026
  Bugfixes:
    - Compatibility fix for "Actual Underground Pipes" (the-one-mod-with-underground-bits)
      Beryllium underground pipes are never added when this mod is active
Version: 0.2.2
Date: 31. 05. 2026
  Features:
    - Added Achievements :
      2 achievements related to distance travelled towards bellicos.
      2 achievements related to the new science packs.
    - Updated localization files.
Version: 0.2.1
Date: 30. 05. 2026
  Features:
    - Swapped the stargates sprites so their colors match their respective star.
    - Updated FR localization.
Version: 0.2.0
Date: 28. 05. 2026
  Features:
    - Added a new space location (Point-Warden)
      "Point Warden" is a space location set inside the Aegis. It's full of large beryllium asteroids to harvest.
      However it has very little solar power and few ionized asteroids, so powering your ships there will be difficult.
      Unlocked using lightweight science packs
    - Added a new entity (tritium-RTG)
      "Tritium RTGs" are electric generators that generate a very weak but constant amount of power, without requiring any input/output or being affected by the environment.
      Think of them like solar panels that are unaffected by solar efficiency.
      Unlocked using pulsar science packs and electromagnetic science packs (optional)
    - Fixed various bugs
Version: 0.1.8
Date: 23. 05. 2026
  Features:
    - Added a setting for alternate science pack sprites, using modified quality glassware sprites.
    - Tweaked the recipe name for tritium to not conflict with Vesta's tritium recipe.
Version: 0.1.7
Date: 22. 05. 2026
  Features:
    - Fixed a bug that prevented biolabs from accepting the new science packs.
Version: 0.1.6
Date: 21. 05. 2026
  Features:
    - Updated localization files.
    - Added FR locale
Version: 0.1.5
Date: 21. 05. 2026
  Features:
    - Compatibility fixes
  Bugfixes:
    - Flagged all pulsar-related space locations to be excluded from the "Redrawn space locations" mod
Version: 0.1.4
Date: 20. 05. 2026
  Features:
    - Minor fixes
  Bugfixes:
    - Added missing en locale for Nuclear isotope extraction productivity
Version: 0.1.3
Date: 17. 05. 2026
  Features:
    - Fixes
  Bugfixes:
    - Light inserter entities was erronously named "light inserters" causing untold compatibility issues (Dredgeworks)
Version: 0.1.2
Date: 17. 05. 2026
  Features:
    - Minor fixes
  Bugfixes:
    - Fixed changelog format
Version: 0.1.1
Date: 17. 05. 2026
  Features:
    - Day 1 Patch
  Bugfixes:
    - Disables "auto-recycle" on alt recipes including:
      LDS from beryllium
      Circuit production with helium
      Advanced circuit production with helium
      Processor production with helium
      Quantum processor production with helium
  Changes:
    - Made science pack sprites more distinct
Version: 0.1.0
Date: 16. 05. 2026
  Features:
    - Initial Release (dev started 2025-12)