Pollution Solutions (updated 2.0)


Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.

Content
a month ago
2.0
1.01K
Enemies Fluids Manufacturing Power

Lags

posted by Schuby 2 days ago
Bugs
0
last message by Schuby 2 days ago

Collectors stop working on game load

posted by TheDaud a month ago
Bugs
8
last message by minecrafter8001 30 days ago

Something with pipe overflowing

posted by The_God_ a month ago
Bugs
1
last message by minecrafter8001 a month ago

Xenomass IN SPACE

posted by The_God_ a month ago
Bugs
1
last message by minecrafter8001 a month ago

Crash: Loading existing game

posted by Driku 4 months ago
Bugs
6
last message by ProtoEden 4 months ago