Pollution Solutions (updated 2.0)


Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.

Content
3 months ago
2.0
1.14K
Enemies Fluids Manufacturing Power

Disable drop from Biters

posted by sradola 3 months ago
Ideas & suggestions
0
last message by sradola 3 months ago

"Lesson Learned" addition and spores

posted by Schuby 3 months ago
Ideas & suggestions
0
last message by Schuby 3 months ago