Pollution Solutions (updated 2.0)


Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.

Content
6 months ago
2.0
1.38K
Enemies Fluids Manufacturing Power

b can't eject pollution back into pipes from chem plant

4 months ago
(updated 4 months ago)

Title.
It's a small thing, but works contrary to other fluids

4 months ago

thats intended, the pollution spills out into the chunk if a container containing it is removed

a month ago

it feels much more like a bug with the pipes if it cannot be ejected. The spilling out though makes sense.

New response