Moshine

by snouz

Hot planet where you develop AI, 33 technologies, 2 new minerals, 7 buildings, many items, custom terrain, music, unique challenges... Doesn't break Space Age balance, integrates well with it

Content
3 days ago
2.0 - 2.1
61.5K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Trains Environment Mining Fluids Manufacturing Power

i Splitters Taking Sun Damage?

15 days ago

Splitters of all types/speeds take sun damage when regular belts and underground belts don't. Is this intended cause of the 'overheating electronics' thing? It feels weirdly specific and inconsistent to have it affect just them and not the other 2 conveyor types. I get that it's supposed to be similar to Fulgora and Aquilo but the environmental hazards on those planets don't discriminate. If there's no lightning rod nearby, any and every building will get struck on Fulgora. If there's no adjacent heat pipe, any and every building will freeze unless it generates heat on Aquilo.

I'm not a game designer/developer/balancer but maybe you could make it so turbo logistics (and modded ones that use them as ingredients) don't take sun damage? Any player would still be able to rush to Moshine but they'd have to protect their logistics. But if they unlock turbo logistics and use them on Moshine, they wouldn't have to worry about protecting them. It doesnt remove the environmental hazard but does make it a bit more manageable.

Either that or simply enable/disable sun damage for all logistics. For consistency.

8 days ago

I haven't updated my mods in a while as I don't want to break my save, but Moshine doesn't have any "sun damage" in my save? Is this a new addition, or is it perhaps caused by a different mod?

3 days ago

I added "sun_heat_and_cooling" as recommended dependency in Moshine 1.2

@CyanCide I've disabled sun damage on splitters and arms. My original thinking was "they're electronics", but it ends up being tedious, I think it's better to focus on machine where there's "computation" in the logic of the game.

14 hours ago

Thanks for changing it! It feels like a challenge now, rather than an annoyance

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