Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...
Mods introducing new content into the game.
New places to build more factories.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Science does not seem to drain or be "spent". And not sure if this was intentional but my process indexer cost was 72K x 10
Had the same 12 datacell / training data / data cell AI in all of my neural computers. I never had to build another.