Moshine

by snouz

Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...

Content
9 days ago
2.0
25.9K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Trains Environment Mining Fluids Manufacturing Power

g [Engine limitation] AI trainers make Ai Cores disappear sometimes ?

13 days ago

I'm not sure this is a bug or intended but it seems that sometimes AI Cores just disappear in the AI Trainers occasionally?

Based on the % chance outcomes it should be 100% to get some outcome but I notice sometimes it just seems to disappear. I have inserters for each of the 4 possible outcomes and none even move after a core is done training.

I've seen it happen at multiple core levels.
I've disabled all mods on my save besides Moshine and K2SO and I see the same behavior. Haven't tried a fresh save with just Moshine yet.

Example below: T9 -> T10 , first time it loops into itself , so T9 stayed T9 and went back in -> 2nd time it just went poof (sry for the quality)
https://imgur.com/d6Dsvu5

13 days ago

Hi, this is unfortunately a limitation of the engine. I'm pretty sure I did (or commented on) a request to wube on the forum, but the current behavior is that each possible result has a probability of appearing, regardless of other possible results, and regardless of the fact that combined probability equals 100. This is not something I can fix myself :/ I guess it would be too intensive to track and that the game is geared (lol) toward larger production where individual probabilities are not important.

13 days ago

Ah gotcha, thanks for the explanation and the great mod !

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