Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...
Mods introducing new content into the game.
New places to build more factories.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Hi,
What's the purpose of the "Datacell [Solved equation]" item? I can't find any usage info in the Factoriopedia nor here or in the Github of your mod, apart from this image: https://camo.githubusercontent.com/c084f277bb8124d24da7d93976c344189a5f3bb1b0af65a53a4400e6d0b87407/68747470733a2f2f692e696d6775722e636f6d2f65414c565357352e706e67
All that I know is I can put them in neural computers but they are not required by any research.
Is it simply WIP?
I'm kind of guessing it has something to do with that final research achievement called "?". No other recipe requires the light green datacell, even though the research center has the option to insert it.
Yeah that's what I thought too; only one way to find out then