Overhaul merging Krastorio2 with Space Age.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Any plans to merge it into the mainline K2?
This is not made by the maintainer of the official Krastorio 2 mod, and mods cannot remove other mods' incompatibility flags, so the short answer to your question would be 'no, not possible'
You can submit a PR to K2's GitHub
I imagine there are more reasons to keep them separate than to merge them.