248k Redux Mod


Port of the 248k mod by PreLeyZero from 1.1 to Factorio 2.0. May have compatibility issues with other mods.

Overhaul
a month ago
2.0
8.61K
Transportation Logistic network Manufacturing Power

i Ignore tech multiplier

a month ago

I am playing with a 100x tech cost multiplier and getting all of the tech cubes for 100x science is incredibly painful since you cant really scale up the cores very well so I am suggesting to add the following to all techs that use fi_ki_science or fu_ki_science

ignore_tech_cost_multiplier = true,

I have done this on my playthrough and it made it tolerable.


As a bug report I will mention missing localizations when using this with k2so
recipe-name.fu_charger_hydrogen_oxygen
recipe-name.fu_boiler_hydrogen_oxygen

I missed those in the whole migration effort.

a month ago

I am playing with a 100x tech cost multiplier and getting all of the tech cubes for 100x science is incredibly painful since you cant really scale up the cores very well so I am suggesting to add the following to all techs that use fi_ki_science or fu_ki_science

ignore_tech_cost_multiplier = true,

This sounds like a good idea. Can you tell me how I can do this as well? Which lua file and where to add the code?

a month ago

This sounds like a good idea. Can you tell me how I can do this as well? Which lua file and where to add the code?

248k-Redux/prototypes/248k_techs.lua is the file

You just need to search for both fi_ki_science and fu_ki_science and find any tech that uses those in the ingredients.

You can add "ignore_tech_cost_multiplier = true," basically anywhere in the tech but I would recommend just doing it right above "effects = {" to keep it consistent

If I remember properly you should have like 14 techs to add that to.

a month ago

Thank you. I'm playing an ATOM run and some of the late 248k techs are pretty expensive even without a tech multiplier.

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