248k Redux Mod


Port of the 248k mod by PreLeyZero from 1.1 to Factorio 2.0. May have compatibility issues with other mods.

Overhaul
14 days ago
2.0
8.03K
Transportation Logistic network Manufacturing Power

i Ignore tech multiplier

9 days ago

I am playing with a 100x tech cost multiplier and getting all of the tech cubes for 100x science is incredibly painful since you cant really scale up the cores very well so I am suggesting to add the following to all techs that use fi_ki_science or fu_ki_science

ignore_tech_cost_multiplier = true,

I have done this on my playthrough and it made it tolerable.


As a bug report I will mention missing localizations when using this with k2so
recipe-name.fu_charger_hydrogen_oxygen
recipe-name.fu_boiler_hydrogen_oxygen

I missed those in the whole migration effort.

8 days ago

I am playing with a 100x tech cost multiplier and getting all of the tech cubes for 100x science is incredibly painful since you cant really scale up the cores very well so I am suggesting to add the following to all techs that use fi_ki_science or fu_ki_science

ignore_tech_cost_multiplier = true,

This sounds like a good idea. Can you tell me how I can do this as well? Which lua file and where to add the code?

6 days ago

This sounds like a good idea. Can you tell me how I can do this as well? Which lua file and where to add the code?

248k-Redux/prototypes/248k_techs.lua is the file

You just need to search for both fi_ki_science and fu_ki_science and find any tech that uses those in the ingredients.

You can add "ignore_tech_cost_multiplier = true," basically anywhere in the tech but I would recommend just doing it right above "effects = {" to keep it consistent

If I remember properly you should have like 14 techs to add that to.

6 days ago

Thank you. I'm playing an ATOM run and some of the late 248k techs are pretty expensive even without a tech multiplier.

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