Port of the 248k mod by PreLeyZero from 1.1 to Factorio 2.0. May have compatibility issues with other mods.
Large total conversion mods.
Version: 0.1.29
Date: 27.10.2025
Changes:
- Fixed bug "Error while running setup for entity prototype "solar-panel" (solar-panel): next_upgrade target (el_solar_entity) must have the same bounding box"
- Fixed bug "Technology gr_blue_tech: there is no lab that will accept all of the science packs this technology requires"
Version: 0.1.28
Date: 14.10.2025
Changes:
- Replaced "stack-inserter" with "bulk-inserter" in 248k-Redux/scripts/overhaul.lua (2 occurences) (Fixed by cackling.fiend).
Version: 0.1.27
Date: 11.10.2025
Changes:
- Hidden multiple recipes and objects that shouldn't be appearing on the Factoriopedia
Version: 0.1.26
Date: 8.10.2025
Changes:
- Fixed fu_miner_recipe, which resulted in 20 products when it should have been 1 (informed by lyx_kljk).
Version: 0.1.25
Date: 6.10.2025
Changes:
- Fixed by cackling.fiend: Game could crash on load if another mod turned certain technologies into triggers without a unit field.
Version: 0.1.24
Date: 4.10.2025
Changes:
- Fixed error with collision mask when using space-exploration.
Version: 0.1.23
Date: 2.10.2025
Changes:
- Added graphic compatibility with Elevated Rails, thanks to the help of PreLayZero and the support of Maeve, Queen of Death and Dreams.
Version: 0.1.22
Date: 29.09.2025
Changes:
- Fixed Scrap recipe that wasn't working correctly when using 248K Redux + Krastorio 2 Space Out + Space Age
Version: 0.1.21
Date: 22.09.2025
Changes:
- Fixed startup setting: "Use 248k recipe for Low Density Structures recycling" not working
Version: 0.1.20
Date: 20.09.2025
Changes:
- Added weight to all the items
Version: 0.1.19
Date: 8.09.2025
Changes:
- Added a new startup setting: "Use 248k recipe for Low Density Structures recycling".
Allows players to choose between the 248k recycling recipe (Fibreglass + Aluminum Ceramic Composites + Copper Plates)
or the vanilla recycling recipe (Steel + Plastic + Copper Plates).
Version: 0.1.18
Date: 1.09.2025
Changes:
- Fixed a crash when deconstructing or modifying beacons at the placement limit.
Version: 0.1.17
Date: 19.08.2025
Changes:
- Added remote driving to the mod's trains.
Version: 0.1.16
Date: 18.08.2025
Changes:
- Fixed train wheels not showing.
- Fixed module slots not showing on multiple machines.
- Enabled productivity for multiple recipes.
Version: 0.1.15
Date: 6.08.2025
Changes:
- Add circuit wire connectrs to the remaining entities (By pla).
Version: 0.1.14
Date: 2.08.2025
Changes:
- Fixed bug with equipment
Version: 0.1.13
Date: 2.08.2025
Changes:
- Added weight to some items
Version: 0.1.12
Date: 1.08.2025
Changes:
- Add circuit wire connectors to star engine (thanks to pla).
Version: 0.1.11
Date: 1.08.2025
Changes:
- Fixed game crashes when you put down a ghost of the K1,K2 or K3 Beacons
Version: 0.1.10
Date: 1.08.2025
Changes:
- Temporary fix due to SE crashing
Version: 0.1.9
Date: 31.07.2025
Changes:
- Fixed unable to send space probes (thanks to pla).
Version: 0.1.8
Date: 29.07.2025
Changes:
- Replace recipes that used green or red wires
Version: 0.1.7
Date: 29.07.2025
Changes:
- Add circuit wire connectors to fi_* entities (By pla).
Version: 0.1.6
Date: 29.07.2025
Changes:
- Add circuit wire connector to el_* entities (By pla).
Version: 0.1.5
Date: 26.07.2025
Changes:
- Update Krastorio integration (thanks to pla).
Version: 0.1.4
Date: 26.07.2025
Changes:
- Chinese translation updated (thanks to lyx_kljk).
Version: 0.1.3
Date: 25.07.2025
Changes:
- Fix white hole Space age recipes
Version: 0.1.2
Date: 25.07.2025
Changes:
- Fix crash at startup when trying to play with Space Age
Version: 0.1.1
Date: 25.07.2025
Changes:
- Fix white hole recipes
Version: 0.1.0
Date: 25.07.2025
Changes:
- Release port for Factorio 2.0