Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas. Original mod by Arcitos patched for 2.0.
Longer range versions of all underground belts and the underground pipe.
A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.
New Updated Graphics (Better lighting especially on the tracks) An old rusty tank that fires atomic shells, The SA-T1 Atomic Tank is a powerful but dangerous vehicle that can cause massive damage. Use it with caution! The T1-Atom comes with a flamethrower and machine gun along side a twin chamber cannon that accepts the standard shells along with the new T1-Atom Shell.
Become the transportation tycoon of Nauvis! Collect food from farms, craft delicious food and useful utilities, grow your cities, and cater to the needs of an ever-growing population.
Mining a chest allows players to pick it up with all the items inside and carry it in their inventory. Also supports vehicles, tanks, and accumulators.
Mod adding logistic variants of merged chests.
Store all the things! Warehousing provides high capacity storage buildings, including logistic network versions.
Adds filter support to all chests (including logistic, linked, and all modded chests). Optionally adds separate filter chest items craftable from their corresponding regular chest, or adds a toggle button to switch between filter and non-filter chests.
Mega Black Market is a Factorio mod that introduces an advanced economic system, allowing players to buy and sell items, fluids, and energy through a universal black market.
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Calculate maximum production and consumption rates for the selected machines.
Placeable water. This mod allows the placement of water just like landfill.
This mod allows you to plan your production in advance, specifying the recipes and machines that make up each assembly line. It provides powerful features that are fast and intuitive to use, so you can focus on actually building your factory.
A tool for locating input starved machines.
Add Red Army as new enemy force. Units are painted and dressed in red.
Adds a new type of enemy, the Zombie. Can be a separate enemy to biters or on the same team as biters
Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)
Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms as they get further from the sun! All configurable.
This mod adds a nest of explosive aliens and worms! These aliens will explode on death (area damage) and spread fire. Fire spitters are also deadly burning everything! And if you see their Mother, run, run for you life! Say goodbye to your walls! Good luck! Note:Autoplace configured for hot areas found in alien-biomes mod.