This mod is a scenario that overhauls multiplayer merging Brave New World and OARC for an awesome single player / multiplayer game. There are many notable additions and stability changes. This mod supports for some mods that add much fun to Factorio. Much thanks to OARC and Canidae/Omnifarious - authors of the original OARC and Brave New World.
Production Challenge where you need to collect Spice to survive on Arrakis!
- Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy Modern game to see what it's about: https://www.twitch.tv/videos/2334397564 Discord: https://discord.gg/fhwUCc8vzG - please join to find matches
Survive on a completely dark planet, with life forms that cannot cope with bright light. (in early development)
Craft specific items to earn small bonuses.
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
An overhaul mod focusing on end-game technologies and moderately increased complexity.
The industry part of Advanced Autonomous Industries. Adds burner machines, some new intermediate ingredients, powered offshore pumps, and more. Alters tech and recipes. Other AAI mods are not required.
Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy.
Adds assembling machines 4, 5 and 6. And other machine higher tiers too.
Allows resources to spawn in water tiles.
Decoration for 5dim's mod Add some new items to decorate your base like numbers and letters
A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them. This includes a patch to make the mod work in 1.1 when bots, scripts or blueprints create planters/saplings.
A regularly updated appearance modpack with over 15 fully compatible and balanced mods! Best just click through the dependencies yourself. Set all settings with "hmm-s-hide" automatically. ;)
Adds a Krastorio2 ruin set to 'The Ruins Mod'
Flying vecicle like airplane. You need to achieve a certain speed for take off.
Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.
A high-damage laser tank with heavy armour. Can be automated with AAI Programmable Vehicles mod.
Tired of running to your vehicle? Then let it come to you! This mod is based on "Gizmos Car Keys" by aodgizmo. It works with most modded car and spider-vehicle prototypes -- not just vanilla cars.
A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.