Resource Objectives


Craft specific items to earn small bonuses.

Scenarios
1 year, 2 months ago
1.1
295
Owner:
punapantteri
Source:
https://github.com/felixbade/factorio...
Homepage:
N/A
License:
MIT
Created:
1 year, 3 months ago
Latest Version:
0.6.6 (1 year, 2 months ago)
Factorio version:
1.1
Downloaded by:
295 users

Adds intermediate objectives to the game to help get towards rocket launch just a bit easier. Each objective consists of a list of resources, and the player earns additional resources when completing the objectives. Designed for vanilla Factorio, but works with mods as well – especially mods that don't add a lot of new items.

This mod is in development. The objectives have been play-tested only until early oil-era.

Works in multiplayer.

/next_objective and /previous_objective are handy when upgrading the mod version in the middle of a game.

Helping with play testing

You can export a log file with /ro_save_analytics – this will go to the script-output in your factorio folder. The log file contains the in-game timestamps for each completed objective – this is extremely helpful information for balancing the objectives. You can submit an export to the discussion page, or to the google forms link below. Log files are useful even if you don't complete the game.

You can also add free-form comments to the log file with /ro_feedback. This will add the current in-game timestamp to your message. Especially comments like ”the next objective feels exciting / too easy / too hard” are valuable. You may also explain any milestones that you are reaching in the game outside the explicit objective, or give any sort of ideas.

https://forms.gle/9Ej3QA5seLSK3MiQ6