Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
You will no longer worry that you will be run over on by super fast locomotive on a straight line.
Mods introducing new content into the game.
Mods introducing new content into the game.
This submod of Yuoki Railways adds a version the tender of the green locomotive that is a locomotive itself. That way, the green locomotive with its tender gets the pathing ability of a twoheaded train.
Mods introducing new content into the game.
Makes smoke from tanks last longer, drains fps/ups if over used, and adds emisions. Configurable
Mods introducing new content into the game.
Trees and Xterminator will never be a problem again ^_~
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes pollution generation of all entities. Usefull for games without biters.
Mods introducing new content into the game.
Introduces a driver assistance system that autonomously follows paved roads, while maintaining a preset cruise speed if desired. AAI comptible?
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod allows behemoth spitters to spit small nuclear warheads. Good luck.
Mods introducing new content into the game.
Adds a recipe that can crack Coal into Heavy Oil at a Chemical Plant.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two new types of robots: Earlyrobots, made from cheap materials,unlocked early on and lightningrobots, pricey but extremely fast. Works well will other mods, including bob and angel. Last Update: Changed recipes of Logistic chests to not require Advanced Circuits anymore. Lightningbots now need Processing-units now. For discussions join our Discord: discord.gg/G9QwJWA
Mods introducing new content into the game.
Mods introducing new content into the game.
Start with steam power, assembly machines, and enough belts and inserters to set up base ready for green science.
Mods introducing new content into the game.
Using Angelsmods, Bobsmods and Petrochem plus to make getting to space a true challenge
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.