Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds more character logistics slots (Max. 4 rows - 24 slots). Reworked since 0.15, since the change to the science packs
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds two Advanced Artillery Remotes to the game. Artillery Cluster Remote finds nearby spawners and worms and lays down a carpet of artillery flares. Artillery Discovery Remote spawns flares in an arc to assist in discovering new chunks.
Mods introducing new content into the game.
PyPH recently changed ground boring recipes to use drilling fluid instead of lubricant. This mod reverts it back to lubricant for those who'd rather not set up drilling fluid production just to do ground boring of basic ores.
Mods introducing new content into the game.
Adjusts the technology requirements for Automobilism to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Adjusts the technology requirements for landfill to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Increases the maximum wire distance of Small and Medium Electric Poles to reach between Pyanodon's huge entities
Small changes concerning balance, gameplay, or graphics.
Bob's warfare adds a rocket engine item. It seems logical that these ought to be required to launch a rocket. CMHMod used to add this as an ingredient for rocket parts. Now that CMHMod is defunct and its alterations to the endgame have been mostly subsumbed by Bob's Revamp, this mod adds that one small part: it adds rocket engine as an ingredient for rocket parts, and makes the rocket engine recipe additionally require invar and cobalt steel.
Removes the raw material cost information when hovering over a recipe. Useful with complex production chains (as in pymods) which causes the calculation to kill UPS/FPS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod is a resource pack, with all needed media files for my other mods, it does nothing!.
Adds options to drastically increase the crafting cost and time of landfill.
Small changes concerning balance, gameplay, or graphics.
Krastorio Locale Translations for Japan. Krastorio Legacyの日本語私訳。 ほぼGoogle翻訳とWeblio辞書ですが、一部意訳造語してます。
Small changes concerning balance, gameplay, or graphics.
Sets the roboport supply area to 54x54, so that it aligned with the 18x18 grid of substations.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes the flamethrower sound effect from small worm turret firing, and any other worms if added
Small changes concerning balance, gameplay, or graphics.