Tired of laying down parallel belts one-by-one? Build just one reference lane, and build up to 16 lanes instantly!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extends existing underground belt and pipe-to-ground distances by configurable startup multipliers, with optional deep underground variants.
Small changes concerning balance, gameplay, or graphics.
Rebalances vanilla trains and adds Industrial and Linehaul rolling stock with distinct railway roles. Based on Train Overhaul.
Large total conversion mods.
Displays live circuit network signals in a compact window when hovering over a connected entity. Supports red and green wires, combinator input/output terminals, network IDs, sorting, and per-player display settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an editor-mode-only power toggle that places an invisible high-range electric pole and electric energy interface for test builds.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Player-only teleportation anywhere on the current surface, with optional teleportation between visited planets in Space Age.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.