Railway Role Expansion
Railway Role Expansion is a Factorio 2.0 mod that makes railway logistics more intuitive while giving each class of rolling stock a distinct role.
It rebalances the vanilla train roster and introduces two specialized vehicle families: Industrial vehicles for heavy-duty, short-distance operations, and Linehaul vehicles for high-speed, long-distance transport.
Vanilla trains remain a comfortable all-purpose choice, while the new vehicle classes allow you to optimize your railway network for different operational needs and playstyles.
This mod is an independent Factorio 2.0 derivative of Optera's MIT-licensed Train & Fuel Overhaul (Train Overhaul). The original fuel overhaul mechanics have been removed, with the focus shifted entirely to expanding and rebalancing trains and railway logistics.
Main Features
- Improves the performance of vanilla locomotives, cargo wagons, fluid wagons, and artillery wagons
- Adds industrial locomotives, cargo wagons, and fluid wagons
- Adds linehaul locomotives, cargo wagons, and fluid wagons
- Adds the
Improved locomotives and wagonstechnology to unlock the new vehicles - Provides startup settings for train weight, locomotive power, classic train sounds, and hand crafting
Vehicle Roles
The standard vanilla-style train set is adjusted to make rail transport comfortable on its own. Choosing Industrial or Linehaul vehicles then lets you further optimize your railway network for specific use cases.
| Class | Use case | Characteristics |
|---|---|---|
| Standard | General transport | Versatile baseline vehicles tuned to be easier to use |
| Industrial | Factory interiors, short routes, heavy loads | Lower top speed, with stronger acceleration, durability, braking, and capacity |
| Linehaul | Long-distance, mainline, high-speed transport | High top speed, with lower traction, durability, efficiency, and braking performance |
Typical usage:
- Standard
- Short-distance transport through artillery wagon service
- Works well with a wide range of consists such as LCC through LCCC
- Industrial
- Useful for short consists such as LCC or LCCL where acceleration and braking matter, especially inside factories with many intersections
- Large-capacity wagons reduce the number of round trips even with shorter trains
- Linehaul
- Useful for long-distance transport built around longer consists such as LLCC or LLLLCCCC
- Wagons have lower capacity, but dedicated direct routes that allow trains to maintain top speed can provide faster throughput
Main Stats
The following values assume startup multipliers are set to 1.0.
| Locomotive | Top speed | Power | Health | Fuel slots | Role |
|---|---|---|---|---|---|
| Standard locomotive | 345.6 km/h | 1.8 MW | 1000 | 3 | General |
| Industrial locomotive | 237.6 km/h | 4.0 MW | 1200 | 2 | Heavy-load, short-distance, strong acceleration/braking |
| Linehaul locomotive | 604.8 km/h | 1.3 MW | 800 | 4 | Long-distance, high-speed mainline |
| Wagon | Top speed | Capacity | Health | Role |
|---|---|---|---|---|
| Standard cargo wagon | 345.6 km/h | 60 slots | 600 | General cargo |
| Industrial cargo wagon | 237.6 km/h | 80 slots | 800 | Large-capacity cargo |
| Linehaul cargo wagon | 604.8 km/h | 50 slots | 500 | High-speed cargo |
| Standard fluid wagon | 345.6 km/h | 35,000 fluid | 600 | General fluid |
| Industrial fluid wagon | 237.6 km/h | 40,000 fluid | 800 | Large-capacity fluid |
| Linehaul fluid wagon | 604.8 km/h | 30,000 fluid | 500 | High-speed fluid |
| Artillery wagon | 324.0 km/h | - | 1000 | Artillery transport |
Technology and Recipes
Additional vehicles are unlocked by the rre-improved-trains technology.
- Prerequisite:
braking-force-2 - Research cost: 400 sets of automation, logistic, and chemical science packs
- Research time: 30 seconds
Additional vehicles are crafted by refitting existing vanilla train vehicles.
- Industrial locomotive: locomotive, advanced circuits, productivity modules
- Linehaul locomotive: locomotive, advanced circuits, speed modules
- Industrial cargo/fluid wagons: matching vanilla wagon, productivity modules
- Linehaul cargo/fluid wagons: matching vanilla wagon, speed modules
By default, train upgrades require an assembling machine. Hand crafting can be enabled with a startup setting.
Settings
| Setting | Default | Description |
|---|---|---|
rre-weight-multiplicator |
1.0 |
Multiplier applied to train weight |
rre-power-multiplicator |
1.0 |
Multiplier applied to locomotive power |
rre-old-sounds |
true |
Uses classic train sounds |
rre-hand-crafting |
false |
Allows hand crafting for train upgrades |
Compatibility
This mod changes vehicle prototypes, items, recipes, and technology during the data stage. It does not include any runtime control.lua logic.
Mods that change the same vanilla train prototypes, train recipes, train icons, or train sounds may conflict depending on load order and overwrite behavior.
Credits
- Original mod: Train & Fuel Overhaul / Train Overhaul
- Original author: Optera
- Original license: MIT License
- Fork and modifications: Railway Role Expansion by yuna495
The original copyright notice and MIT License text are retained in License.md. Unless otherwise noted, additions and modifications made for this derivative mod are also provided under the MIT License.