Heavily trafficked tiles will degrade into packed dirt, forming pathways and tracks. This mod is a fork of Dirt Paths and Desire Paths, bringing all of Desire Path's features into the updated Dirt Paths code as well as adding some new features and fixing some bugs. Compatible with Factorio 2.0, Space Age, Aircraft Realism, and Alien Biomes.
Small changes concerning balance, gameplay, or graphics.
Visit Pelagos: an insular planet rich in tropical coconut palms, methane deposits, and minor lifeforms. Harvest coconuts, process them into oil, sealant, and biofuels, experiment with fermentation, and use high-temperature calciners to improve smelting processes in your factory. My goal is to make this fork a community driven alternative to allow the community to play the game how they want to, rather than how Talander wants them to.
Mods introducing new content into the game.
This mod adds the 3 tracks from the Funker S Thompson Bandcamp page as in-game music. These tracks were used as background music during the 2016-2017 Yogscast Factorio livestreams, as they were created by the employee who managed the stream. For me, I've watched those streams so many times that it just doesn't feel like Factorio without these tracks, or the Knights of Neon tracks those streams also used.
Mods introducing new content into the game.
Fork of Talandar's Diesel Cargo Ships mod that allows ships to burn both solid fuel and barrels of liquid fuel.
Mods introducing new content into the game.
This mod resets the recipes and research from Cargo Ships back to their vanilla state when running with Planet Pelagos. Unfortunately, Pelagos includes a script to crash your game if this mod is used, you'll need to modify control.lua or use the Pelagos Community Fork. Adapted from The Smelly Factory Server Mod Compatibility Patches by YiFei Zhu & DonBoobleone, expanded by me.
Small changes concerning balance, gameplay, or graphics.