Subject314159

I believe in a free world where software is available to everyone and where the combined power is greater than the sum. Please do not shamelessly fork and re-upload my mods, instead I welcome collaboration so that together we can achieve more.

Mods by Subject314159

Janky beacon rebalance deprecated


Implements a hacky way of the new factorio 2.0 style beacon transmission effects according to FFF-409

Tweaks
2 years ago
1.1
272
Manufacturing

Reversetorio deprecated


Factorio but in reverse. You start with a rocket silo and your goal is to craft the crash site space ship. Decompose science into items, unassemble items into basic materials and unsmelt basic materials into ores.

Overhaul
1 year, 10 months ago
1.1
266
Mining Fluids Manufacturing

Taunt deprecated


Shout your warcry to taunt ALL enemies on the surface and lure them to your current location

Tweaks
2 years ago
1.1
165
Combat Enemies

Ghost helper deprecated


Keep track of ghosts, find required items in storage nearby and quickly craft required items

Utilities
1 year, 10 months ago
1.1
147
Manufacturing Storage

Thought bubbles deprecated


Visualizes what is on the engineer's mind by displaying thought bubbles

1 year, 10 months ago
1.1
138

No trigger unlock for technologies deprecated


Replace the trigger unlock on technologies with twice the total cost of all prerequisite technologies.

Tweaks
10 months ago
2.0
134

Here be dragons! (BETA) deprecated


Adds fire breathing dragon enemies which are fire resistant and will spawned at >90% evolution

Content
2 years ago
1.1
114
Enemies

Space Invaders deprecated


All your base are belong to us. Adds new humanoid enemies that enter the planet from orbit and crash land inside your base.

Content
1 year, 11 months ago
1.1
99
Combat Enemies

Buildings require foundation deprecated


All big buildings must be built on a brick or concrete foundation

Tweaks
1 year, 10 months ago
1.1
93
Logistics Environment Manufacturing Power

Lamp ON deprecated


Lamps are always on by default; alternatively the darkness level to control when lights will go on/off can be controlled with a setting

Tweaks
1 year, 10 months ago
1.1
82
Environment

Wololo deprecated


Convert enemy biters to your side à la Age of Empires style

Content
2 years ago
1.1
74
Combat

Flashtime deprecated


I'm the fastest engineer alive!

Tweaks
1 year, 10 months ago
1.1
69
Transportation Cheats

Yummy value deprecated


Changes 'fuel value' to 'yummy value', as per FFF #426

Localizations
1 year, 10 months ago
1.1
66

Pixel tape measure deprecated


Measure the exact distance between two pixels, both in XY coordinates as well as pixels (based on 32px tiles)

2 years ago
1.1
59

Smoke me a skipper deprecated


Eating raw fish is primitive, why not add some flavor?

Content
2 years ago
1.1
46
Combat

Variable day length & solar power deprecated


Experimental mod that randomly changes day length & solar intensity

Tweaks
2 years ago
1.1
44
Environment Power

Pre mined resources deprecated


Drills and pumps are redundant, all resources are pre-mined into chests/tanks and ready to be picked up.

Tweaks
1 year, 10 months ago
1.1
30
Environment

Test Subject #314159's subjective cheat pack deprecated


Mod pack that includes all my cheat mods

Mod packs
1 year, 10 months ago
1.1
30
Cheats

Spoiled fish deprecated


Adds a (for now) craftable spoiled fish which is not quite entirely edible. Don't make me say 'I told you so'!

Content
2 years ago
1.1
22

Clumsy engineer deprecated


Clumsy engineer, tripping over every little obstacle and breaking everything in his way down...

Content
1 year, 11 months ago
1.1
22
Cheats