The player stands like a giant near the vehicles. Now you can adjust the size of your character -- and you can change your appearance at any time if you've other mods that provide extra characters!
Small changes concerning balance, gameplay, or graphics.
Change the size of logistic, construction, and combat bots! You can scale vanilla and modded bots between 50% and 250% of their original size. This mod is the perfect complement for "miniMAXIme: Character scaler and selector".
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
If your mod lets players use a character that looks differently, you'll have to decide whether you must overwrite the default character. This mod will help you with this decision, and make it really simple to overwrite the default or update the new prototypes in a safe way.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Tired of running to your vehicle? Then let it come to you! This mod is based on "Gizmos Car Keys" by aodgizmo. It works with most modded car and spider-vehicle prototypes -- not just vanilla cars.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
This mod provides an early game Water thrower that does minimal damage but slows down the enemies (use steam for extra damage!) and an advanced turret for extinguishing fires (use "Hardened pipes" to give it extra resistances!).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!
Mods introducing new content into the game.
"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!
Mods introducing new content into the game.
Add compatibility with "Schall Lamp Contrast", "Inlaid Lamps Extended", and "Inlaid Lamps 2" to "Will-o'-the-Wisps". Mainly, the UV-lamp will be changed to an inlaid lamp that vehicles can drive over without harming it. Please note: For best results, only one of the inlaid lamp mods should be active!
Small changes concerning balance, gameplay, or graphics.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Harvest wood on the way of vehicles driving over trees, or stone and coal when driving over rocks. Harvested items will be loaded directly into the trunk of Autodrive-controlled vehicles if the items can be used by the vehicle or equipment in its grid..
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A glowing enigmatic life form was found to inhabit alien forests at night. Based on the update by mk-fg to the original mod by Betep3akata.
Mods introducing new content into the game.
Please delete this mod! All content has been removed, so it won't do anything! If you want to have realistic ores in your game, use the original Realistic Ores mod instead! It has been updated and is working again.
Small changes concerning balance, gameplay, or graphics.