Recently updated mods

248k Mod

Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation or vanila itself. Adds multiple ways of producing energy, usefull alternate vanila recipes, customizeable trains, module effect spreading ki cores, and much more! Still in development - more features will be added soon.

12 hours ago

Factorio Plus Plus

For more content in Factorio. Description/language in english/german

3 days ago
0.16 - 1.0


by fishbus

A mod that builds upon and tweaks the vanilla experience.

4 days ago
0.18 - 1.0

Mobile Factory

Update: New Jets Extension A mod with many features where you can make a Mobile Factory, build your base inside and travel around the world. The mod contains a way to transfer items via the Circuit Network, some nice ways to mine Ore or extract Fluid, some new chemical elements, Data Storage of Items, and many more ...

8 days ago
0.17 - 1.0

Bob's Metals, Chemicals and Intermediates mod EXTENSION

Requires Bob's functions library mod. This mod is designed as an extension to be used with the full Bob's mods set. This mod adds the following settings, which can be individually enabled: - Force water from ground water: Ground water pumpjacks extract water instead of pure water, regardless of other Bob's settings. This makes normal underground water available on super-dry desert maps. - Water remineralisation: Distilleries and chemical plants are able to convert pure water back into water through water remineralisation. - Water remineralisation with stone: Stone is an additional ingredient required for water remineralisation. Only chemical plants are able to run this process.

9 days ago

Krastorio 2

by Krastor

K2 is a global mod that introduces new energy sources, buildings, ores, technologies, turrets, coverings, fuels, ways of producing science, and a major re-balance of many vanilla features.

13 days ago
0.18 - 1.0

Ribbon Maze (fix for 1.0)

by kajacx

The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.0 by kajacx.

23 days ago
0.18 - 1.0

Xander Mod

An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

24 days ago
0.15 - 1.0


This mod is a challenge. Featuring scrap recycling and a pre-electric burner era

25 days ago
0.16 - 1.0


New Land Mines, Underground world, Valkyries(Combat/Construction Bots), Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting, Droids. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Explosive Mining, Regenerative Walls and Belts, Recycler, Fluid controls(animated), Mini Boiler, Fishing Machine, Mini And Normal Loaders. Titanium Walls and Belts, Biter Neural Toxin and various entities can be automated or adjusted, Fish and Ooze juice now included.

26 days ago
0.16 - 1.0

Darkstar Utilities

Propel yourself all the way from mining stone with your hands to ripping holes in reality. Darkstar Aims to extend the playtime of the game to well over twice the standard. With extra features like Quarries and Ore Probes for mining in lands with no ores, or launching rockets to mine deep space materials. With roughly 664 currently added features!

29 days ago
0.15 - 0.18

Sky Atlas Metallurgy Mantle

This mod add new ores, items and machines and underground caves. The new ores use the melting and refining system from Sky Atlas Metallurgy Core.

a month ago
0.18 - 1.0

Sky Atlas Metallurgy Core

This mod replace normal smelting by a new metal melting system. It also add a new refining system for ores.

a month ago
0.18 - 1.0


My take on balancing Singistics. Total conversion replacing mining crafting and research with randomized trade routes. Not intended to be compatible with any other mods.

a month ago
0.18 - 1.0

Thaumaturgic Machinations

Explore the world of thaumaturgy through magical research and development.

a month ago
0.15 - 1.0


Adds a subterranean layers and special entities to place there.

a month ago

Random Factorio Things

New things that follow idea of vanilla game

a month ago
0.15 - 1.0


Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside!

a month ago
0.14 - 1.0

Minimal mod allowing incompatibility with the base mod

by Bilka

This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.

a month ago
0.18 - 1.0

Baron Two At A Time

by wasmoo

Machines are smaller and can only combine 2 ingredients at once, resulting in intermediate products and additional process steps.

a month ago