(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.
Large total conversion mods.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
natural gas
posted by
teckno99
7 months ago
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Bugs |
0
last message by
teckno99
7 months ago
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Biolab
posted by
ADTPhantom
8 months ago
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Bugs |
0
last message by
ADTPhantom
8 months ago
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aluminium cycle
posted by
teckno99
8 months ago
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Bugs |
1
last message by
DrAchaios
8 months ago
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Molten Iron
posted by
ADTPhantom
8 months ago
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Bugs |
0
last message by
ADTPhantom
8 months ago
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Cosmic film recipe
posted by
ADTPhantom
10 months ago
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Bugs |
4
last message by
ADTPhantom
8 months ago
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Lubricant
posted by
ADTPhantom
9 months ago
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Bugs |
2
last message by
ADTPhantom
9 months ago
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mod altered all my blueprints in my personal library [fixed]
posted by
BuDDaH77
10 months ago
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Bugs |
9
last message by
Sindelin
10 months ago
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clay brick
posted by
L0rax23
10 months ago
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Bugs |
0
last message by
L0rax23
10 months ago
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posted by
xiaomoran
10 months ago
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Bugs |
0
last message by
xiaomoran
10 months ago
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Factorissimo cant build inside [fixed]
posted by
Sindelin
10 months ago
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Bugs |
1
last message by
Sindelin
10 months ago
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Transport Drones I-Stick issue [fixed]
posted by
Sindelin
10 months ago
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Bugs |
0
last message by
Sindelin
10 months ago
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