Unfunny Science


(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.

Overhaul
1 year, 5 months ago
1.1
1.84K
Logistics Environment Mining Fluids Circuit network Manufacturing Power

Changelog

Version: 0.1.09
Date: 06. 28. 2023
  Bugfixes:
    - Underground belt length fixed
Version: 0.1.08
Date: 06. 27. 2023
  Changes:
    - Belt 1, 2, 3 and accessories have been reverted to vanilla names
Version: 0.1.07
Date: 06. 14. 2023
  Bugfixes:
    - Biological science packs do not take glassware
  Changes:
    - Biological science packs take coal dust
    - Barrels are unlocked earlier
  Features:
    - Oil distillation alternate recipes
    - Electric destructive distillation tower
Version: 0.1.06
Date: 06. 08. 2023
  Bugfixes:
    - Carbon fiber is craftable
  Features:
    - Second tier of native science pack recipe
  Changes:
    - Biological science pack takes agar-dish instead of incubated-agar-dish
    - Biological science pack used in more techs
    - Pietri dishes are craftable from glass
Version: 0.1.05
Date: 06. 05. 2023
  Bugfixes:
    - Main product updated along with recipe results
    - If no astronomical object is detected for a surface atmospheric collectors do not set a recipe
Version: 0.1.04
Date: 06. 03. 2023
  Changes:
    - Burner radar takes glass instead of lamp
    - Ore processing is now in ore processing tab
    - Can create pure sand from regular sand
    - Silica can be aquired in more ways
  Features:
    - Dispose of gravel, sand, silica, and aggregate by mixing with seawater
    - Localisation files updated
Version: 0.1.03
Date: 05. 29. 2023
  Changes:
    - Forgot to include the standard belt recipe!
Version: 0.1.02
Date: 05. 29. 2023
  Changes:
    - Fixed the insane cost of pure water in the early game (15 fiber -> 10 pure water to 1 fiber -> 10 pure water)
    - Fixed empty fuel cell recipe giving uranium fuel cells
    - More recipes give butadiene
    - Uses for vacuum residue
    - Tube boilers no longer violate the laws of thermodynamics
    - Added less energy intensive way to get water from seawater
    - Rosinate is easier to get
    - Construction bots are earlier
    - QOL
  Features:
    - Burn oil to heat salt
    - 6 tiers of modules
    - Added basic versions of trains and radars
    - Platinum group metals are a byproduct from copper & nickel
Version: 0.1.01
Date: 02. 26. 2023
  Compatibility:
    - If you started a world before 0.1.0 the universe should auto-generate, but if it doesnt use the console command /regenerate_universe
  Changes:
    - Mechanical inserters now automatically are set to blacklist
    - Changed cosmic film satellite to no longer take lenses or batteries
    - Made rubber from latex take much less latex and carbon black
    - Increased power production and consumption of everything, but did not increase fuel values
    - You can toggle the Launch GUI (default SHIFT + L)
    - Space science pack is no longer acquired from launching a rocket, but from manufacturing it in space
    - Production and utility science are now produced in space and are after space science
    - Basic belt removed, added 4th tier to compensate. You now start with 15/s belts
    - Halved rocket part requirement for silo-1
    - Seawater boiling now gives sand and silica sand
  Features:
    - Mineralized water, boil to get pyrak and assorted stones
    - Dispose of gravel, sand, aggregate and silica by turning into mineralized water
    - Added niobium, beryllium, zirconium, helium-3 and magmatic flux
    - Uranium processing, get higher % enriched uranium with more processing steps
    - Thorium processing, use it to create U-233 with a breeder cell
    - PUREX spent fuel refinement process to create plutonium
    - Molten salt nuclear reactor to produce a lot of power in a small space
    - Modules moved earlier
Version: 0.1.0
Date: 02. 01. 2023
  Changes:
    - Small fixes to make game playable
  Compatibility:
    - Moved all unfunny mods into this one!
    - More expansion mods later most likely, for now just ignore the other unfunny mods.
  Features:
    - Basic space teleporter
    - Earlygame fluid mining drill
    - More resources on other planets (alpha)
Version: 0.0.20
Date: 02. 01. 2023
  Features:
    - added space stuff
    - 3 new rockets
    - 1 new science pack
    - You now need to launch a suborbital rocket to make logistic science
    - more labs and science maker machines
    - Asteroid mining! In late game
    - Launch an asteroid discovery probe to find an asteroid
    - Launch miners to collect the resources
    - ???
    - profit
Version: 0.0.16
Date: 02. 01. 2023
  Features:
    - added chemical science pack
    - Entire game should be playable now (?)
Version: 0.0.15
Date: 10. 31. 2022
  Changes:
    - Updated logistic science pack recipe
Version: 0.0.11
Date: 10. 02. 2022
  Features:
    - A few new science related items
Version: 0.0.1
Date: 10. 02. 2022
  Features:
    - 2 New science packs
    - Automation science pack recipe revamp
    - New tech tree
  Compatibility:
    - Requires the entire unfunny suite. Temporary!