Unfunny Science


(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.

Overhaul
10 months ago
1.1
1.74K
Logistics Environment Mining Fluids Circuit network Manufacturing Power

g Another suggestion

10 months ago

Two suggestions for improvements:
1) because the mechanical inserters can't grab easily off of a yellow belt, how about an early slower belt?
2) warehousing. I will probably start mining large patches of ore to keep them out of my base way before I start using them

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