Unfunny Science


(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.

Overhaul
10 months ago
1.1
1.74K
Logistics Environment Mining Fluids Circuit network Manufacturing Power

g No Recipe [fixed]

10 months ago
(updated 10 months ago)

Is there not a recipe for Carbon Fiber, or do I have a mod conflict? I'd really like to make some blue science without employing an infinity chest.

Sorry, there IS a recipe, but no machine to put it in.

10 months ago

I cant fix that right now, but it should be fixed in a few hours. Good job on getting chemical science, even i havent got there.

10 months ago

Fixed. Unfortunately the mod is finished until only about the middle of chemical science, so congrats on getting that far. New content slows down after that, but there should be a big patch in a week or so.

10 months ago

Cool. As far as progress goes, I've just been building one thing at a time and leaving the game to process while I'm at work/sleeping.

New response