Unfunny Science


(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.

Overhaul
1 year, 4 months ago
1.1
1.84K
Logistics Environment Mining Fluids Circuit network Manufacturing Power

g Steam Impasse [fixed]

1 year, 5 months ago

I'm trying to make steam to power crushers, etc., but there seems to be no way to do it. I figured that the crushers need steam as fuel, and the tube boilers require some kind of fuel, but there's no slot to put fuel in. Feels like there is no way to progress.

1 year, 5 months ago

took me a long while to figure it out, but the liquid fuel goes on the side ports of the tube boilers

1 year, 5 months ago

quick tip, you may want to wait a day or two as there is about to be a very major update, hopefully making the game more beginner friendly

1 year, 5 months ago

I'm not a beginner, lol

1 year, 5 months ago

beginner to this specific mod friendly, haha. I just meant make it less confusing, because that isnt interesting or fun. (eg: putting the belts in the belts tab)

1 year, 5 months ago
(updated 1 year, 5 months ago)

posting a pic will not work :(
Mod can delete this

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