UFP: Ultimate Fusion Power Fixed


New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from 48GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.

Content
4 days ago
2.0
5.53K
Logistics Combat Armor Fluids Logistic network Circuit network Manufacturing Power

g GitHub

1 year, 14 days ago

Care to create a GitHub repo for the mod?

Found some issues here and there which I would like to look into.

1 year, 14 days ago

I can, but I need to know how to do that hahaha

1 year, 13 days ago

I hope you use git atleast, if so, thats going to be a lot easier.

  1. Create a repo on GitHub for the mod(s)
  2. follow "tutorial" message on how to setup a remote branch
  3. push stuff to remote branch

done :D

1 year, 13 days ago

i use github cuse automatic1111, i upscale some graphics here with it. I will take a look ty

1 year, 12 days ago

If in doubt, I can setup the repo and all for you

1 year, 12 days ago
(updated 1 year, 12 days ago)

had no luck creating the repo, i got stuck in the authentication part, giving errors. edit: i will try by another way here, may make work in the next hours

edit: i just uploaded it there, hope that work

1 year, 12 days ago
(updated 1 year, 12 days ago)

seems good :D

the only thing now is to keep your local version and your github version up to date, especially when getting pullrequests

you then need to "merge" (whenever ready) the pull request into your github repo, then update your local version to the github repo (assuming no changes are local-only) and then make a release

1 year, 12 days ago

right, i will do that for the other mods latter, ty for the help

New response