Tech tree plus


Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.

Content
30 days ago
2.0
2.48K
Transportation Combat Armor Mining Fluids Manufacturing Power

b [X] Game crashed on startup (incompatibility with science spread mod)

2 months ago

Game crashed on startup as following message and log (incompatibility with science spread mod)

Failed to load mods: Error while loading technology prototype "fusion-lab" (technology): Research ingredient "outer-rim-thermodynamic-science-pack" is registered twice in the technology
Modifications: Fusion lab › Fusion Machines › Krastorio 2 Spaced Out › Science Spread

https://1drv.ms/f/c/e1120e79b63ebbbb/IgCglR1EyuaYSrVc0LbDMhpvAU36Mkr3ZhdTpTD6A-Btz-w

2 months ago
(updated 2 months ago)

I've got this

Failed to load mods: __science-spread__/data-final-fixes.lua:66: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
    [C]: in function 'pairs'
    __science-spread__/data-final-fixes.lua:66: in main chunk

Mods to be disabled:
• science-spread (0.4.0)

When trying to combine these mods together:
Tech tree plus + Krastorio Spaced out + Fusion lab + Fusion machines + Science spread + Space age stuff

Disabling my mod yielded the same result. Disabling everything except "Science spread" still results in a crash.

I would suggest you tell this to the developer "Frontrider" and disable that mod (science-spread) untill it gets fixed.

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