Tech tree plus


Adding additional technology to the base game alongside with new items, entities and crafting recipes and more.

Content
4 days ago
2.0
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Transportation Combat Armor Mining Fluids Manufacturing Power

b [X] Game crashed on startup (incompatibility with science spread mod)

a month ago

Game crashed on startup as following message and log (incompatibility with science spread mod)

Failed to load mods: Error while loading technology prototype "fusion-lab" (technology): Research ingredient "outer-rim-thermodynamic-science-pack" is registered twice in the technology
Modifications: Fusion lab › Fusion Machines › Krastorio 2 Spaced Out › Science Spread

https://1drv.ms/f/c/e1120e79b63ebbbb/IgCglR1EyuaYSrVc0LbDMhpvAU36Mkr3ZhdTpTD6A-Btz-w

a month ago
(updated a month ago)

I've got this

Failed to load mods: __science-spread__/data-final-fixes.lua:66: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
    [C]: in function 'pairs'
    __science-spread__/data-final-fixes.lua:66: in main chunk

Mods to be disabled:
• science-spread (0.4.0)

When trying to combine these mods together:
Tech tree plus + Krastorio Spaced out + Fusion lab + Fusion machines + Science spread + Space age stuff

Disabling my mod yielded the same result. Disabling everything except "Science spread" still results in a crash.

I would suggest you tell this to the developer "Frontrider" and disable that mod (science-spread) untill it gets fixed.

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