Almost no real surface has been left intact after Calidus imploded. Start on a small immobile station, build ships to harvest what's left of the solar system and explore factorio through a new tech progression
Large total conversion mods.
Version: 0.1.4
Date: 2026-07-27
Info:
- Somewhat finished science packs : Space, Propulsion, Logistical, Manufacturing, Chemical, Military
Now again packed with 500% more content !!! (Around 5 to 10 hours of gameplay up to take over every base shattered planet location)
- Mainline asteroid processes (WIP icons tho)
Most Locales have yet to be fixed to make sens with the mod
- Very WIP starmap
Version: 0.1.3
Date: 2026-07-23
Info:
- Finished science packs : Space, Propulsion
- Finished the tech tree of Neumann Prime, Added a few locale
Now packed with 500% more content ! (Around 1 hour to an hour and a half of gameplay up to the space location discoveries)
Version: 0.1.2
Date: 2026-07-21
Info:
- Finished all the new asteroids, Started work on the tech tree of Neumann Prime, Added a whole lot of precursor machines
Technically playable now, packed with around 10 to 15 minutes of gameplay up to the solar panels
Version: 0.1.1
Date: 2026-07-11
Info:
- I've started to implement the asteroids (early graphics based on space age asteroids) and I've turned Nauvis's surface into Naumann Prime's (mostly placeholder graphics)
Version: 0.1.0
Date: 2026-07-XX
Info:
- Initial release on the mod portal because I don't want to lose everything if I accidentally ever press suppr.