Shattered Worlds deprecated


Almost no real surface has been left intact after Calidus imploded. Start on a small immobile station, build ships to harvest what's left of the solar system and explore factorio through a new tech progression

Overhaul
8 hours ago
2.1
6
Factorio: Space Age Icon Space Age Mod
Planets Logistics Enemies Environment Manufacturing Storage

Changelog

Version: 0.1.9
Date: 21. 08. 2026
  Info:
    - A few small fixes, module researches, a few locales, this update is mostly setup for bigger things like, the later game, asteroid productivity researches, ect ...
Version: 0.1.8
Date: 18. 08. 2026
  Info:
    - Some more cleanup, Thanks to "Blackbear_OSR" (discord), mostly changing a few impossible early game recipes.
Version: 0.1.7
Date: 17. 08. 2026
  Info:
    - I've done the Framework for each T2 science pack, I won't be done for a while, as there are still a lot of techs that I need to make and/or add to the progression
      Thanks to "Blackbear_OSR" (discord), I've also started the cleanup phase to get this mod to be more playable.
Version: 0.1.6
Date: 07. 08. 2026
  Info:
    - Started heavy work on multiple space locations, and I'm about half done with the biological science pack
      All and all, this means the mod is about halfway done if we don't include the locale work
Version: 0.1.5
Date: 02. 08. 2026
  Info:
    - A bunch of little things and polish have been Added, still missing some icons, most of the starmap, and basically every locale.
      oh and also, the crusher (that was missing from the techs) has been added, so now it should be just a little more playable
Version: 0.1.4
Date: 27. 07. 2026
  Info:
    - Somewhat finished science packs : Space, Propulsion, Logistical, Manufacturing, Chemical, Military
      Now again packed with 500% more content !!! (Around 5 to 10 hours of gameplay up to take over every base shattered planet location)
    - Mainline asteroid processes (WIP icons tho)
      Most Locales have yet to be fixed to make sens with the mod
    - Very WIP starmap
Version: 0.1.3
Date: 23. 07. 2026
  Info:
    - Finished science packs : Space, Propulsion 
    - Finished the tech tree of Neumann Prime, Added a few locale
      Now packed with 500% more content ! (Around 1 hour to an hour and a half of gameplay up to the space location discoveries)
Version: 0.1.2
Date: 21. 07. 2026
  Info:
    - Finished all the new asteroids, Started work on the tech tree of Neumann Prime, Added a whole lot of precursor machines
      Technically playable now, packed with around 10 to 15 minutes of gameplay up to the solar panels
Version: 0.1.1
Date: 11. 07. 2026
  Info:
    - I've started to implement the asteroids (early graphics based on space age asteroids) and I've turned Nauvis's surface into Naumann Prime's (mostly placeholder graphics)
Version: 0.1.0
Date: 05. 07. 2026
  Info:
    - Initial release on the mod portal because I don't want to lose everything if I accidentally ever press suppr.