Hello! I am enjoying Tellus so far, as it feels like a considerably more challenging version of the mechanics from Gleba. One major issue I have run into however, is that when Bioassemblers die they delete ALL contents, including the input materials, anything remaining in their output, and all of their modules. It may be better to adjust them to behave like a captive spawner does, requiring a constant supply of nutrients to stay alive rather than having them repeatedly die and be respawned with nutrients. Similarly, if more than 20 nutrients are inserted by inserters, they end up sitting in the output necessitating an additional inserter or filter just to remove them again.