Lua libraries for use by other mods and submods that are parts of a larger mod.
Version: 0.1.11
Date: 2025-09-28
Changes:
- Increased carbon from burnt spoilage.
- Added nitrogen to Gleba.
- Replaced iron ore in concrete recipe with iron stick.
Bugfixes:
- Fixed missing unlocks.
- Fixed missing names.
Version: 0.1.10
Date: 2025-09-27
Changes:
- Removed coal filtration.
- Stable nutrients are cheaper.
- Nutrients no longer recycle into spoilage.
- Stromatolites now give enriched ore on mining.
- Reduced max cargo size of robots.
Bugfixes:
- Fixed agricultural tower having an additional ingredient.
Version: 0.1.9
Date: 2025-09-23
Features:
- Advanced tank now has a built-in radar.
- Added cellulose plastic from wood.
- Singularity lab now scales pack drain with quality.
- Added an easy mode for rocket fueling costs.
Changes:
- Reduced cost of metallic oxidizer.
- Increased calcite from advanced metallic asteroid processing.
- Advanced metallic asteroid processing no longer produces rare metal ore.
- Smoothed rocket cost curve.
- Filtration recipes are slower.
- Rebalanced reverse engineering recipes.
- Changed recipe for logistic science pack.
- Changed recipe for utility science pack.
- Trees on vulcanus no longer give wood.
- Increased fuel value of stable nutrients.
- Bioplastic now needs sulfuric acid.
Bugfixes:
- Fixed rocket silos pasted from blueprints having an invalid recipe.
Version: 0.1.8
Date: 2025-09-21
Changes:
- Casting low density structures returned to base foundry unlock.
- Reduced hydrogen cost of coal liquefaction.
- Reduced cycle time of a few recipes.
- Increased rare metal cost of processing units.
- Reduced calcite and rare metals from advanced metallic asteroid processing.
- Physical projectile damage 7 and beyond now require promethium science packs.
Bugfixes:
- Fixed recipe for casting low density structure not needing molten steel.
- Fixed missing name for advanced metallic asteroid processing.
- Molten enriched iron has the correct ore cost.
Locale:
- Renamed Additional electric engine to Secondary vehicle engine.
Version: 0.1.7
Date: 2025-09-20
Features:
- Added metallic oxidizer.
- Added ALICE fuel.
Version: 0.1.6
Date: 2025-09-20
Features:
- Fulgoran oceans are now oil sands that must be processed.
- Rockets are now made with fuel and oxidizer.
- Lategame research no longer uses automation or logistic science packs.
- Added AAI loaders.
Changes:
- Ammonia is now slightly faster to make.
- Buffed steam reforming.
- Buffed advanced military science.
- Increased plastic cost of low density structures.
- Changed recipe for chemical science pack.
- Hydrogen can now be burned for fuel.
- Utility science now takes ice.
- Altered recipe of production science packs.
- Heating tower is now unlocked on nauvis.
- Limited productivity research.
- Increased fuel value of jelly.
- Automation science packs now require stone furnaces.
- PVC plastic is now unlocked as a technology.
- Adjusted recipe for PVC plastic.
- Requester chests are now unlocked with logistic robots.
- Changed recipe for silicon.
- Electronic components now require quartz instead of silicon.
- Processing units now require silicon.
- Quartz is filtered from stone, instead of sand.
Bugfixes:
- Fixed rocket silo recipes not being researched.
- Fixed weight of launch data recorder.
- Disabled quality for launch data recorder recipe.
- Fixed steam on vulcanus being cold.
Locale:
- Renamed fuel to vehicle fuel.
Version: 0.1.5
Date: 2025-09-14
Changes:
- Buffed laser artillery.
- Removed most unused assets.
- Greatly reduced stack size of tree seeds.
- Fusion reactors and railguns now use the new materials below.
- Added real recipe for planetary teleporter.
- Increased speed of spaceship research lab.
- Adjusted agricultural tower recipe.
- Reduced speed of sand crushing.
- Increased products of wooden carbon recipe.
- Made crusher recipe cheaper.
- Swapped technology positions of sentinel and radar.
- Sped up recipes for quartz and silicon.
- Adjusted prerequisites for some technologies.
- Sentinels are no longer military targets.
- Increased coal cost of plastic.
- Restored non-enriched rare metal recipe.
- Advanced radar now requires carbon fiber.
- Increased module slots for research server.
- Simplified recipe for military science packs.
- Buffed dirty water filtration significantly.
- Buffed cyanide leeching even more significantly.
- Processing units take fewer rare metals.
Features:
- Added neural processors.
- Added biocrystalline tungsten.
- Added superconducting electromagnets.
Version: 0.1.4
Date: 2025-09-12
Changes:
- Added some physical damage resist to small asteroids.
- Added extra starting resources.
- Adjusted technology tree.
- Rocket part productivity no longer requires cryogenic science.
- Reduced weight of uranium.
- Melting ores is now a seperate technology.
- Nuclear fuel reprocessing technology is removed. The recipe is unlocked with nuclear power.
- Removed reinforced plates.
- Removed "Compact science packs" option due to compatibility issues.
Features:
- Utility science now requires launching items into space.
Version: 0.1.3
Date: 2025-09-12
Changes:
- Replaced k2 crusher with space age crusher.
- Removed burner mining drill from starting inventory.
- Reverted accidental nerf to science production.
- Asteroid productivity no longer requires agricultural science.
- Steel plate productivity now requires metallurgic science.
- Science packs are more compact - recipes produce fewer, but each generates more research.
Version: 0.1.2
Date: 2025-09-10
Changes:
- Fixed softlocks in the tech tree.
Version: 0.1.1
Date: 2025-09-10
Changes:
- Fixed typo in dependancy version.
Version: 0.1.0
Date: 2025-09-10
Features:
- Initial release