Intelligent Enemy

by plexpt

Enhance the enemy AI with smarter and more challenging adversaries, similar to Rampant. This mod does not introduce new enemy types or increase enemy attributes; it solely focuses on improving the intelligence of existing enemies.

Content
4 months ago
2.0
2.22K
Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing

g Early game rush

4 months ago
(updated 4 months ago)

When startin game with mod enabled it makes all biters in area are rushing towards crash site, tried with all other mods disabled. Makes playing the game impossible.

3 months ago

Ditto, it's unfortunate, but true. They do not respect the starting area buffer

3 months ago

same issue here. I was wondering what was causing it.

a month ago
(updated a month ago)

Still an issue btw, makes playing impossible when you're surrounded on all sides and any attempts to escape just continues to bring more and more biters until you're just stuck at spawn with 50 biters spawn camping you. Legit, when I ran away while I could I saw biters in bases rushing to the crash site as I ran past, far enough away to not be spotted. This is not "enhanced" enemy ai, it's just sending all biters to your spawn. The only thing "intelligent" about the enemies is they recognize the one moment when you're at your weakest being the best time to rush an attack. Not fun, not even a proper challenge. A challenge implies a chance to win when this does not give you one from the start.

a month ago

This mod sucks. Hate to be so blunt, but you are instantly swarmed to the point it is impossible to play. Horrible mod.

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