Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
5 months ago
1.1
27.8K
Transportation Logistics Trains Environment Mining Manufacturing Power

b Current Age progress

3 months ago
(updated 3 months ago)

Love the mod so far... just the right amount of insanity, but with nice progress. Must say it took a bit to figure out gates and drones and shipping goods to and from Gaia :)

Bug: Just started Quantum age and working on next steps... but when I look at the InformaTron -> Exotic Industries -> Ages of technology :
[Current Age progress] is stating "dark-age" and progress 0.0 / 65

Think this is just a cosmetic bug and might even change when I research anything in Quantum-age, but thought you should know...

Edit:
Can confirm that the Current Age progress changed to "exotic-age" as soon as I did a research and the percentage changed from 0.0 / 65.
Quick fix might be to not set the next age to 0.0 but 0.0001?

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