Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
5 months ago
1.1
27.8K
Transportation Logistics Trains Environment Mining Manufacturing Power

g Crash on loading with Krastorio

6 months ago

32.375 Error ModManager.cpp:1625: Failed to load mod "exotic-industries": ...tries__/scripts/data-final-updates/krastorio_patches.lua:2146: attempt to index field 'kr-electric-offshore-pump' (a nil value)
stack traceback:
...tries__/scripts/data-final-updates/krastorio_patches.lua:2146: in main chunk
[C]: in function 'require'
exotic-industries/data-final-fixes.lua:13: in main chunk

I get this error when loading EI with Krastorio and SE and a few other mods have tried to figure out why this is happening but I don't know which mode making changes to the offshore pump before EI loads

Mod list attached https://pastebin.com/ngTUCNyx

6 months ago

same issue

6 months ago
(updated 6 months ago)
5 months ago

Same here too

5 months ago

Too

4 months ago

Had the same issue. I got it to run when i deactivated aai-industries

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