Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
5 months ago
1.1
27.8K
Transportation Logistics Trains Environment Mining Manufacturing Power

g Incompatibility with MSI and SE

9 months ago

Just Mining Space Industries II and Space Exploration and Exotic Industries

Error ModManager.cpp:1625: Failed to load mod "exotic-industries": ...stries__/scripts/data-final-updates/final-tech-fixes.lua:62: attempt to index local 'tech' (a nil value)
stack traceback:
...stries__/scripts/data-final-updates/final-tech-fixes.lua:62: in function 'get_ages'
...stries__/scripts/data-final-updates/final-tech-fixes.lua:77: in function 'get_ages'
...stries__/scripts/data-final-updates/final-tech-fixes.lua:180: in main chunk
[C]: in function 'require'
exotic-industries/data-final-fixes.lua:12: in main chunk
5.528 Loading mod core 0.0.0 (data.lua)
6.042 Checksum for core: 3215923532
6.447 Error ModManager.cpp:1625: Error in assignID: recipe-category with name 'crafting' does not exist.

Source: default (utility-sprites).
6.761 Initial atlas bitmap size is 4096
6.762 Created atlas bitmap 2048x784 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
6.763 Created virtual atlas pages 4096x4096x0
6.778 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
6.813 Parallel Sprite Loader initialized (threads: 11)
6.964 Sprites loaded
6.976 Generated mipmaps (5) for atlas [0] of size 2048x784
6.976 Custom mipmaps uploaded (99)
6.986 Factorio initialised

8 months ago

After further testing I confirm that was caused by placing gate from EI on blueprint sandbox surfaces.

Further more, opening gate on any non-EI surface(incluing SE's all surfaces except nauvis) will cause this problem.

New response