Hi,
i ran into this crash when playing with other mods:
20271.573 Error MainLoop.cpp:1391: Exception at tick 1127880: Die Mod Exotic Industries (0.4.2) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.
Error while running event exotic-industries::on_tick (ID 0)
invalid key to 'next'
stack traceback:
[C]: in function 'next'
exotic-industries/scripts/control/powered_beacon.lua:75: in function 'update_fluid_storages'
exotic-industries/control.lua:231: in function 'updater'
exotic-industries/control.lua:87: in function <exotic-industries/control.lua:86>
i have the following mods and versions:
ei-warptorio-compat 1.0.0
exotic-industries_0.4.2
exotic-industries-containers_0.0.5
exotic-industries-fueler_0.1.2
exotic-industries-graphics_0.4.0
exotic-industries-loaders_0.0.3
exotic-industries-robots_0.1.0
exotic-industries-tanks_0.1.0
informatron_0.3.4
planetorio_0.1.5
RealisticFusionPower_1.8.17
warptorio2_1.3.10
the crash happened when warptorio teleported my base to a new surface. generally this was working fine for ~10 hours so i assume its either me placing a new entity for teleport, or that new surface being somehow different. i recall placing my first fluid tank (the standard factorio one) down before the teleport, maybe its that one now causing it. i do not have beacons yet.