Exotic Industries


Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.

Overhaul
4 months ago
1.1
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b Modded oil product cracking recipes have switched inputs

1 year, 5 months ago

I've started working on oil product cracking to balance out the products from my oil refinery and I noticed that the "Heavy oil cracking to kerosene" recipe and "Kerosene cracking to light oil" (which actually isn't named that and instead just says "30x Light Oil") have their inputs switched relative to the vanilla and unchanged "Light oil cracking to petroleum gas" recipe.
example: https://imgur.com/a/RGzzJ9W
While this isn't a major problem in the slightest, it is still a fairly annoying issue.
Unfortunately fixing this would probably result in everyone's oil cracking halting and requiring re-factoring.

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