Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines. Compatible with Krastorio2.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Map generation and terrain modification.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
What a great mod!
Insaner than K2 and IR3 - but not as nuts as pyonadons.
Great mix!
I am approaching the end game - I love that there is some sort of "adventure" to sort out.
However I can't progress because I don't know how to harvest the alien flowers. What am I missing?
Thanks!
shoot the flowers with a gun. usually you get alien resin, sometimes you get seeds.