Daud's Merged Space Age Tweaks

by TheDaud

Small Space Age compatibility and balance tweaks: tungsten lava barrels, refractory pump naming, Finite Planets nuke-crater protection, intercontinental crating cleanup, broader ammo-tab relocation, prognostic mortar-shell filtering, and elevated rail lightning resistance.

Tweaks
21 days ago
2.0
18
Planets Logistics Combat Character Enemies Fluids Manufacturing Storage

Changelog

Version: 0.3.4
Date: 14. 05. 2026
  Bugfixes:
    - Added AmmoGroup as a required dependency and normalised ammo sorting into its ammo/ammo group/subgroup.
    - Tightened broad ammo detection so mortar-shell-like ammunition is moved with ammo, while turrets, pipes, belts, guns, and unrelated placeable items are not treated as ammo just because of naming.
    - Reworked pipe/fluid transport UI sorting to use actual place_result/minable entity prototypes instead of broad name substrings, preventing unrelated items such as superconductors and science crates from being sorted with pipes.
    - Kept Call a Plumber Compatibility Patch optional and removed any false incompatibility assumptions.
    - Added an Auto Best Quality-friendly runtime repair helper that can downgrade destroyed quality turret ghosts to a lower available local logistic-network quality.
  Changes:
    - Default ammo target subgroup is now AmmoGroup's standard subgroup, ammo.
    - Added runtime setting: Downgrade destroyed quality turret ghosts when higher quality is unavailable.