Small Space Age compatibility and balance tweaks: tungsten lava barrels, refractory pump naming, Finite Planets nuke-crater protection, intercontinental crating cleanup, broader ammo-tab relocation, prognostic mortar-shell filtering, and elevated rail lightning resistance.
Small changes concerning balance, gameplay, or graphics.
Version: 0.3.4
Date: 14. 05. 2026
Bugfixes:
- Added AmmoGroup as a required dependency and normalised ammo sorting into its ammo/ammo group/subgroup.
- Tightened broad ammo detection so mortar-shell-like ammunition is moved with ammo, while turrets, pipes, belts, guns, and unrelated placeable items are not treated as ammo just because of naming.
- Reworked pipe/fluid transport UI sorting to use actual place_result/minable entity prototypes instead of broad name substrings, preventing unrelated items such as superconductors and science crates from being sorted with pipes.
- Kept Call a Plumber Compatibility Patch optional and removed any false incompatibility assumptions.
- Added an Auto Best Quality-friendly runtime repair helper that can downgrade destroyed quality turret ghosts to a lower available local logistic-network quality.
Changes:
- Default ammo target subgroup is now AmmoGroup's standard subgroup, ammo.
- Added runtime setting: Downgrade destroyed quality turret ghosts when higher quality is unavailable.