Small Space Age compatibility and balance tweaks: tungsten lava barrels, refractory pump naming, Finite Planets nuke-crater protection, intercontinental crating cleanup, broader ammo-tab relocation, prognostic mortar-shell filtering, and elevated rail lightning resistance.
Small changes concerning balance, gameplay, or graphics.
Version: 0.2.4
Date: 04. 05. 2026
Bugfixes:
- Hardened the Terrain Evolution/Fulgora Orbital Defence space-tile cleanup with an on_post_entity_died backup path.
- The cleanup can now queue from API-provided prototype, position, surface_index, and unit_number data even if the dead LuaEntity is no longer safe to read.
- Bad custom Lua patterns in daud-space-death-entity-patterns now fall back to plain substring matching instead of crashing the save.
Compatibility:
- Kept the 0.2.3 delayed cleanup passes and space-platform-only guard.
Version: 0.2.3
Date: 04. 05. 2026
Bugfixes:
- Added a runtime space-platform tile guard for Terrain Evolution interactions with Fulgora Orbital Defence.
- Fulgoran defence drone/capsule deaths now queue delayed cleanup passes that remove grass, dirt, sand, nuclear-ground, cage-like, and similar ground tiles from space-platform surfaces.
- The cleanup records the tile before death when Factorio exposes on_pre_entity_died, then restores space-platform-foundation or empty-space instead of leaving green/cage tiles that can bug the platform.
Compatibility:
- Added optional load-order hints for TerrainEvolution and fulgora-orbital-defence.
- Kept the Robot Attrition / Idle Bots compatibility patch and non-rocket Merged Tweaks behaviour.
Version: 0.2.2
Changes:
- Rocket part and Rocket Reusability recipe changes are now owned by Cargo ICBM GUI.
- Merged Tweaks keeps the Robot Attrition / Idle Bots compatibility patch and other non-rocket compatibility tweaks.
Version: 0.2.1
Balance:
- Rebalanced incomplete rocket part reprocessing to lossy component recovery instead of returning more LDS/processing units than the item costs.
- Stops adding duplicate Rocket Reusability chunk processing when an existing chunk-to-part/component recipe is already present.
- Default fallback free-chunk chance is now 0% because Rocket Reusability already has a 10% chunk return on its own chunk recipe.
Compatibility:
- Added Robot Attrition + Idle Bots Need Maintenance patch: crashed attrition bot items no longer spoil into unmaintained bots.
- Added fallback Robot Attrition repair/recombine locale strings for missing repair-setting labels.
Version: 0.2.0
Date: 03. 05. 2026
Features:
- Added configurable k-rocket-parts recipe ingredient settings for processing units, rocket fuel, and low density structures.
- Added prototype-stage patch to move alternative rocket-part recipes out of rocket-building where possible.
- Added diesel/swarm recipe category routing for Vanilla Galore-style rocket part recipes.
- Added optional Heated Fabrication rocket-part recipe variants when heat recipe categories exist.
- Added optional Age of Production rocket-part recipe variants when AOP categories exist.
- Added conservative Rocket Reusability debris reprocessing recipes for detected rocket chunk/debris items.
Compatibility:
- Added optional dependencies for k-rocket-parts, quality rocket parts, Rocket Reusability, Vanilla Galore Continued, Heated Fabrication, Age of Production, Thinking Brain, and Rigor Module.
Version: 0.1.4
Bugfixes:
- Added explicit icons to fill-tungsten-lava-barrel and empty-tungsten-lava-barrel recipes.
- Added a data-final-fixes compatibility guard to restore those recipe icons if another mod strips them.
Notes:
- This fixes the Factorio load error where empty-tungsten-lava-barrel became a multi-result recipe without icon/icons/main_product.
Version: 0.1.3
Bugfixes:
- Fixed locale load failure caused by a duplicate [string-mod-setting-description] section.
- Reordered string setting labels/descriptions into single unique locale sections.
Version: 0.1.2
Features:
- Broadened ammo-tab detection beyond data.raw.ammo for mods that define shells as ordinary items/capsules or weapon-linked prototypes.
- Added startup pattern settings for ammo-like item names and subgroups.
Notes:
- Heavy Mortar context was not available in this session, so mortar filtering remains prognostic and pattern based.
Version: 0.1.1
Features:
- Added full data.raw.ammo relocation into a dedicated ammo subgroup for ammo-tab mods.
- Added recipe relocation for recipes that produce ammo prototypes.
Changes:
- Mortar shell filtering now runs after general ammo relocation so Heavy Mortar-style shells can be excluded or separated reliably.
Version: 0.1.0
Date: 03. 05. 2026
Features:
- Added tungsten lava barrel with proper locale.
- Added refractory pump with proper locale.
- Added runtime Finite Planets nuke crater guard with force and edge modes.
- Added mortar shell filter setting for ammo tab compatibility.
Tweaks:
- Optional cleanup for intercontinental crating recipes.
- Optional elevated rail electric resistance.
- Optional refractory/plastic pipe connection category patch.