This adds circuit signals to the game that when blueprinted, provides an interface to quickly apply changes to all circuit conditions. Additionally, it will update named entities, such as train station names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Trains are great, but what if they could do even more?
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Change blueprint behavior.