Do you no longer want to keep track in your head of how many times you've already placed this Blueprint down in a row? This mod helps you, but books inside books hold in the cursor or books in the character inventory are not supported.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to place overgrowth-yumako-soil and overgrowth-jellynut-soil tiles over nuclear-ground tiles. Additionally, yumako trees and jellystem plants now only grow on Gleba.
Small changes concerning balance, gameplay, or graphics.
Allows you to place entities that automatically get removed one minute after you last placed a temporary blocking entity. (The 1 minute duration is configurable in the mod settings.) Who said you couldn't have a straight wall and a corner wall in the same blueprint?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turbo transport belts, undergrounds, and splitters now require jelly biolubricant 'Turbolube' — exclusively on Vulcanus.
Small changes concerning balance, gameplay, or graphics.
After successfully selecting a blueprint area, the number of plants inside is displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose your second and third planets on startup instead of having access to all three at once. Technology asteriod-reprocessing now costs 5000.
Small changes concerning balance, gameplay, or graphics.
Science packs continuously spoil (adjustable time), downgrading to lower tiers until they reach spoilage.
Small changes concerning balance, gameplay, or graphics.