WH40k: Legio Titanicus (beta)

by AivanF

The mod provides large and extremely strong battle vehicles from WarHammer 40,000 fictional universe. Make a custom pattern choosing from 8 body types and 15 weapons. Special production and logistic problems and opportunities included! Most of overhaul mods are supported. TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World? Collegia Titanica is here for you!

Content
3 hours ago
1.1
3.04K
Transportation Logistics Combat Mining Manufacturing
Owner:
AivanF
Source:
https://github.com/AivanF/factorio-Ai...
Homepage:
https://mods.factorio.com/mod/WH40k-Titans
License:
GNU GPLv3
Created:
1 year, 1 month ago
Latest Version:
0.9.34 (3 hours ago)
Factorio version:
1.1
Downloaded by:
3.04K users

TLDR

This mod provides Titans, large and extremely strong walking battle vehicles from a fictional universe named WarHammer 40,000, together with special production and logistic problems and opportunities.

For fans

TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World?.. Legio Titanicus is here for you! The mod provides unique and customizable war machines from WarHammer 40.000 with enormously powerful military capabilities. Production challenges included! In case you are tired of logistics, you can also explore and restore broken titans, performing real Adeptus Mechanicus expeditions!


Primary Features

1. Exploration & reverse-engineering

Search for wrecks and ruins of mighty Titans, extract whole advanced details.

Then use them to assemble components into whole objects and initially to extract scientific packs using the Reverse-Lab:

And open science researches of the Dark Age of Technologies:


2. Reworked personal interaction

Titans are HUGE. You cannot manually place or take a Titan, nor transfer their ammunition, but other special buildings and vehicles should be used instead. Large buildings also can't be easily placed or mined, requiring activation (and de-activation) procedure to be performed.


3. Customisation

Titans classes have different weapon mounting points, and there are many (14 atm) cannons to choose from. Set a custom Titan's pattern: choose sub-recipes for frame type and weaponry from lots of options, considering available details, ammon, strategical problems and opportunities, and personal preferences.


4. God of Destruction

Ride a Titan, the most powerful type of war machines!

If you play alone or have many titans, you can install AAI Programmable Vehicles which is integrated for remote control. Cleaning a planet fast and easy as never before!


5. Supply the ammo

You can craft the Titan Supplier – a heavy yet speedy aircraft with steady armor capable of supplying Titans with ammo right on the battlefield.


6. Multiplayer and overhaul mods support

Multiplayer supported, so, you can control a titan together! In case of desync issues, let me know.

Speaking on recipes and technologies, the mod changes no vanilla recipes and basically should be compatible with almost any other mod. Also, it relies on Common Industries / Bridge Technologies which provides integrations with most of overhauls.

A few more words should be said:

  • The mod is especially well tested with AAI Industry, Space Exploration, Krastorio 2.
  • There is a special integration with AAI Programmable Vehicles, allowing to control Titans and Suppliers remotely.

About other mechanics. For now, Titans corpses spawn on Nauvis only, but planets from Space Exploration and Warptorio 2 are planned to add. And upcoming Factorio 2 Space Age too.


7. In-game help

The mods is full of content, but don't you worry – the it's not too complicated, and there is a detailed in-game wiki, just click i to open it:


Other notes

Credits

Used content

I made most of 2D icons and 3D models of weapons myself, but also used some artworks by CC-BY-4.0 license:

Minor contributors

Thanks to:

  • Tserup drawn many icons of Titans and Titans science card.
  • The King Jo recolored and rendered some 3D models.

Disclaimers

  • WIP WARNING! The mod is in beta-version with active development. I strive to maintain backward compatibility, thus, the mod should be safe for your save files (anyway, periodic backup saves are good), but many things can be yet changed and rebalanced, so, you with caution. And many more epic content will be added!

  • This mod may go against typical Factorio style, be ready to deal with it. I hope you’ll like playing this way, but if not, it’s fine, mods are made to adjust game experience to what fits you personally ;)

Stay in touch

If you're deeper interested in the mod's development, history and future, here is some additional info.

Join the Discord server to follow up news on this and my other mods: