Train Network for Players

by leeh

QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.

Content
2 years ago
0.17 - 1.1
7.39K
Transportation

Huge latency spikes in multiplayer, but not for the host

posted by NoxiousPluK 2 years ago
Bugs
10
last message by NoxiousPluK 2 years ago

Bug: timeout_arrival does not work correctly if set to 0

posted by Highlander37 2 years ago
General
1
last message by leeh 2 years ago

Crash when destroying rail train was ordered to

posted by SuperSandro2000 3 years ago
General
1
last message by leeh 3 years ago

Crash when calling train with selection tool

posted by SuperSandro2000 3 years ago
Bugs
1
last message by leeh 3 years ago

Manual schedules should wait for player not present

posted by AnEntireSleeve 3 years ago
Ideas & suggestions
3
last message by leeh 3 years ago

multyplayer 2 pers

posted by vahkl 3 years ago
General
1
last message by leeh 3 years ago

1.1 Update

posted by kryojenik 3 years ago
General
3
last message by leeh 3 years ago

Add Option to Make Trains Wait at Stops for Curcuit Condition

posted by Zistack 4 years ago
Ideas & suggestions
4
last message by Zistack 4 years ago

Crash on 0.11.1 When Selecting Station

posted by TuckMeIntoBread 4 years ago
Bugs
1
last message by leeh 4 years ago

Train summon tool takes LTN stops for TNfP stops

posted by Dragonling 4 years ago
Bugs
8
last message by Dragonling 4 years ago

document the "supply train" feature?

posted by slippycheeze 4 years ago
General
2
last message by slippycheeze 4 years ago

How to keep train at destination?

posted by rcobbe 4 years ago
General
8
last message by leeh 4 years ago

Rich text glitch

posted by Dragonling 4 years ago
Bugs
1
last message by leeh 4 years ago

Rail tool builds temp stop at the wrong side of tracks

posted by Dragonling 4 years ago
General
6
last message by Dragonling 4 years ago

attempt to index field 'vehicle' (a nil value) in tnp/action.lua:383 in version 0.9.4

posted by dodo.the.last 4 years ago
Bugs
2
last message by dodo.the.last 4 years ago

Exiting the train should not drop its destination

posted by Dragonling 4 years ago
Ideas & suggestions
3
last message by Dragonling 4 years ago

Shoo off another train, when arriving to a TNFP station

posted by Dragonling 4 years ago
Ideas & suggestions
0
last message by Dragonling 4 years ago

A problem with duplicate station names

posted by Dragonling 5 years ago
Bugs
3
last message by Dragonling 5 years ago

the station type should be remembered

posted by Dragonling 5 years ago
Ideas & suggestions
3
last message by Dragonling 5 years ago

Missing locales

posted by Dragonling 5 years ago
Bugs
2
last message by leeh 5 years ago

Train Network for Players caused a non-recoverable error.

posted by ejsik 5 years ago
Bugs
4
last message by ejsik 5 years ago