Train Network for Players

by leeh

QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.

Content
1 year, 7 months ago
0.17 - 1.1
6.01K
Transportation

g multyplayer 2 pers

3 years ago

we get this error"The mod Train Network for Players (0.11.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event TrainNetworkForPlayers::on_player_selected_area (ID 49)
Must specify one of station or rail.
stack traceback:
TrainNetworkForPlayers/tnp/train.lua:65: in function 'tnp_train_enact'
TrainNetworkForPlayers/tnp/request.lua:94: in function 'tnp_request_dispatch'
TrainNetworkForPlayers/tnp/action.lua:169: in function 'tnp_action_player_railtool'
TrainNetworkForPlayers/tnp/event.lua:235: in function <TrainNetworkForPlayers/tnp/event.lua:227>
stack traceback:
[C]: in function 'newindex'
__TrainNetworkForPlayers
/tnp/train.lua:65: in function 'tnp_train_enact'
TrainNetworkForPlayers/tnp/request.lua:94: in function 'tnp_request_dispatch'
TrainNetworkForPlayers/tnp/action.lua:169: in function 'tnp_action_player_railtool'
TrainNetworkForPlayers/tnp/event.lua:235: in function <TrainNetworkForPlayers/tnp/event.lua:227>"

when we wanne request a train

3 years ago

Ah ok, I think its a bug when we're amending a trains schedule that has a non-temporary rail target in it.

That should hopefully be fixed in v0.11.5

Cheers, Lee H

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